[−][src]Struct nphysics3d::joint::PinSlotConstraint
A constraint that removes two translational and two rotational degrees of freedoms.
This is different frmo the cylindrical constraint since the remaining rotation and translation are not restricted to be done wrt. the same axis.
Implementations
impl<N: RealField, Handle: BodyHandle> PinSlotConstraint<N, Handle>
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pub fn new(
b1: BodyPartHandle<Handle>,
b2: BodyPartHandle<Handle>,
anchor1: Point<N>,
axis_v1: Unit<Vector<N>>,
axis_w1: Unit<Vector<N>>,
anchor2: Point<N>,
axis_w2: Unit<Vector<N>>
) -> Self
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b1: BodyPartHandle<Handle>,
b2: BodyPartHandle<Handle>,
anchor1: Point<N>,
axis_v1: Unit<Vector<N>>,
axis_w1: Unit<Vector<N>>,
anchor2: Point<N>,
axis_w2: Unit<Vector<N>>
) -> Self
Creates a new pin-slot constraint.
This will ensure the relative linear motions are always along axis_v1
(here expressed
in the local coordinate frame of b1
), and that axis_w1
and axis_w2
always coincide.
All axises and anchors are expressed in the local coordinate frame of their respective body
part.
pub fn set_break_force(&mut self, break_force: N)
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The maximum force this joint can absorb before breaking.
pub fn set_break_torque(&mut self, break_torque: N)
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The maximum torque this joint can absorb before breaking.
Trait Implementations
impl<N: RealField, Handle: BodyHandle> JointConstraint<N, Handle> for PinSlotConstraint<N, Handle>
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pub fn is_broken(&self) -> bool
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pub fn num_velocity_constraints(&self) -> usize
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pub fn anchors(&self) -> (BodyPartHandle<Handle>, BodyPartHandle<Handle>)
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pub fn velocity_constraints(
&mut self,
_: &IntegrationParameters<N>,
bodies: &dyn BodySet<N, Handle = Handle>,
ext_vels: &DVector<N>,
ground_j_id: &mut usize,
j_id: &mut usize,
jacobians: &mut [N],
constraints: &mut LinearConstraints<N, usize>
)
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&mut self,
_: &IntegrationParameters<N>,
bodies: &dyn BodySet<N, Handle = Handle>,
ext_vels: &DVector<N>,
ground_j_id: &mut usize,
j_id: &mut usize,
jacobians: &mut [N],
constraints: &mut LinearConstraints<N, usize>
)
pub fn cache_impulses(
&mut self,
constraints: &LinearConstraints<N, usize>,
inv_dt: N
)
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&mut self,
constraints: &LinearConstraints<N, usize>,
inv_dt: N
)
pub fn is_active(&self, bodies: &dyn BodySet<N, Handle = Handle>) -> bool
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impl<N: RealField, Handle: BodyHandle> NonlinearConstraintGenerator<N, Handle> for PinSlotConstraint<N, Handle>
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pub fn num_position_constraints(
&self,
bodies: &dyn BodySet<N, Handle = Handle>
) -> usize
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&self,
bodies: &dyn BodySet<N, Handle = Handle>
) -> usize
pub fn position_constraint(
&self,
parameters: &IntegrationParameters<N>,
i: usize,
bodies: &mut dyn BodySet<N, Handle = Handle>,
jacobians: &mut [N]
) -> Option<GenericNonlinearConstraint<N, Handle>>
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&self,
parameters: &IntegrationParameters<N>,
i: usize,
bodies: &mut dyn BodySet<N, Handle = Handle>,
jacobians: &mut [N]
) -> Option<GenericNonlinearConstraint<N, Handle>>
Auto Trait Implementations
impl<N, Handle> RefUnwindSafe for PinSlotConstraint<N, Handle> where
Handle: RefUnwindSafe,
N: RefUnwindSafe + Scalar,
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Handle: RefUnwindSafe,
N: RefUnwindSafe + Scalar,
impl<N, Handle> Send for PinSlotConstraint<N, Handle> where
N: Scalar,
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N: Scalar,
impl<N, Handle> Sync for PinSlotConstraint<N, Handle> where
N: Scalar,
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N: Scalar,
impl<N, Handle> Unpin for PinSlotConstraint<N, Handle> where
Handle: Unpin,
N: Scalar + Unpin,
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Handle: Unpin,
N: Scalar + Unpin,
impl<N, Handle> UnwindSafe for PinSlotConstraint<N, Handle> where
Handle: UnwindSafe,
N: Scalar + UnwindSafe,
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Handle: UnwindSafe,
N: Scalar + UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
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T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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pub fn as_any(&self) -> &(dyn Any + 'static)
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T where
T: Send + Sync + Any,
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T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,