[][src]Struct nphysics3d::object::BodyPartHandle

pub struct BodyPartHandle<Handle: BodyHandle>(pub Handle, pub usize);

A unique identifier of a body part added to the world.

Trait Implementations

impl<Handle: PartialEq + BodyHandle> PartialEq<BodyPartHandle<Handle>> for BodyPartHandle<Handle>[src]

impl<Handle: Clone + BodyHandle> Clone for BodyPartHandle<Handle>[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl<Handle: Eq + BodyHandle> Eq for BodyPartHandle<Handle>[src]

impl<Handle: Copy + BodyHandle> Copy for BodyPartHandle<Handle>[src]

impl<Handle: Debug + BodyHandle> Debug for BodyPartHandle<Handle>[src]

impl<Handle: Hash + BodyHandle> Hash for BodyPartHandle<Handle>[src]

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given [Hasher]. Read more

Auto Trait Implementations

impl<Handle> Send for BodyPartHandle<Handle>

impl<Handle> Unpin for BodyPartHandle<Handle> where
    Handle: Unpin

impl<Handle> Sync for BodyPartHandle<Handle>

impl<Handle> UnwindSafe for BodyPartHandle<Handle> where
    Handle: UnwindSafe

impl<Handle> RefUnwindSafe for BodyPartHandle<Handle> where
    Handle: RefUnwindSafe

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> Scalar for T where
    T: Copy + PartialEq<T> + Any + Debug
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fn is<T>() -> bool where
    T: Scalar
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Tests if Self the same as the type T Read more

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> CollisionObjectHandle for T where
    T: 'static + Send + Copy + Sync + PartialEq<T> + Eq + Hash
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impl<T> Slottable for T where
    T: Copy
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impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
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