[][src]Enum nphysics3d::algebra::ForceType

pub enum ForceType {
    Force,
    Impulse,
    AccelerationChange,
    VelocityChange,
}

The type of force to be applied with the .apply_force methods of a Body.

See the user guide for details.

Variants

Force

A regular force.

Impulse

An impulsive force (delta-time is ignored).

AccelerationChange

A direct acceleration change (mass is ignored).

VelocityChange

A direct velocity change (mass and delta time are ignored).

Trait Implementations

impl Copy for ForceType[src]

impl Clone for ForceType[src]

fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Debug for ForceType[src]

Auto Trait Implementations

impl Send for ForceType

impl Sync for ForceType

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Downcast for T where
    T: Any
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impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 
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impl<T> Same for T

type Output = T

Should always be Self