nphysics2d/material/
basic_material.rs1use na::RealField;
2
3use crate::material::{LocalMaterialProperties, Material, MaterialCombineMode, MaterialContext};
4
5use crate::math::Vector;
6
7#[derive(Copy, Clone, Debug)]
14pub struct BasicMaterial<N: RealField + Copy> {
15 pub id: Option<u32>,
17 pub restitution: N,
19 pub friction: N,
21 pub surface_velocity: Option<Vector<N>>,
23 pub restitution_combine_mode: MaterialCombineMode,
26 pub friction_combine_mode: MaterialCombineMode,
29}
30
31impl<N: RealField + Copy> BasicMaterial<N> {
32 pub fn new(restitution: N, friction: N) -> Self {
34 BasicMaterial {
35 id: None,
36 restitution,
37 friction,
38 surface_velocity: None,
39 restitution_combine_mode: MaterialCombineMode::Average,
40 friction_combine_mode: MaterialCombineMode::Average,
41 }
42 }
43}
44
45impl<N: RealField + Copy> Material<N> for BasicMaterial<N> {
46 fn local_properties(&self, context: MaterialContext<N>) -> LocalMaterialProperties<N> {
47 LocalMaterialProperties {
48 id: self.id,
49 restitution: (self.restitution, self.restitution_combine_mode),
50 friction: (self.friction, self.friction_combine_mode),
51 surface_velocity: self
52 .surface_velocity
53 .map(|v| context.position * v)
54 .unwrap_or_else(Vector::zeros),
55 }
56 }
57}
58
59impl<N: RealField + Copy> Default for BasicMaterial<N> {
60 fn default() -> Self {
61 BasicMaterial::new(N::zero(), na::convert(0.5))
62 }
63}