1 2 3 4 5 6 7 8 9 10 11 12 13
#[derive(Debug, Clone)]
pub struct ShaderSource<'a> {
pub sources: &'a [(&'a str, &'a [u8])],
}
impl<'a> ShaderSource<'a> {
pub fn get_source(&self, api: &str) -> Option<&[u8]> {
self.sources
.iter()
.find(|&&(id, _)| id == api)
.map(|(_, data)| *data)
}
}