Struct norad::Identifier [−][src]
pub struct Identifier(_);
Expand description
Identifiers are optional attributes of several objects in the UFO. These identifiers are required to be unique within certain contexts as defined on a per object basis throughout this specification. Identifiers are specified as a string between one and 100 characters long. All characters must be in the printable ASCII range, 0x20 to 0x7E.
Implementations
Create a new Identifier
from a String
, if it is valid.
A valid identifier must have between 0 and 100 characters, and each character must be in the printable ASCII range, 0x20 to 0x7E.
Trait Implementations
Deserialize this value from the given Serde deserializer. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for Identifier
impl Send for Identifier
impl Sync for Identifier
impl Unpin for Identifier
impl UnwindSafe for Identifier
Blanket Implementations
Mutably borrows from an owned value. Read more
Compare self to key
and return true
if they are equal.