1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221
//! Binning index utilities.
mod reference_sequence_ext;
pub use reference_sequence_ext::ReferenceSequenceExt;
use std::io;
use noodles_bgzf as bgzf;
use noodles_core::region::Interval;
use super::index::reference_sequence::bin::Chunk;
/// A binning index.
pub trait BinningIndex {
/// The returned output indexed reference sequence.
type ReferenceSequence: ReferenceSequenceExt;
/// Returns a list of indexed reference sequences.
fn reference_sequences(&self) -> &[Self::ReferenceSequence];
/// Returns the number of unplaced, unmapped records in the associated file.
fn unplaced_unmapped_record_count(&self) -> Option<u64>;
/// Returns the chunks that overlap with the given region.
fn query<I>(&self, reference_sequence_id: usize, interval: I) -> io::Result<Vec<Chunk>>
where
I: Into<Interval>;
/// Returns the start position of the first record in the last linear bin.
///
/// This is the closest position to the unplaced, unmapped records, if any, that is available
/// in an index.
fn first_record_in_last_linear_bin_start_position(&self) -> Option<bgzf::VirtualPosition> {
self.reference_sequences()
.iter()
.rev()
.find_map(|rs| rs.first_record_in_last_linear_bin_start_position())
}
}
/// Merges a list of chunks into a list of non-overlapping chunks.
///
/// This is the same as calling [`optimize_chunks`] with a `min_offset` of 0.
///
/// # Examples
///
/// ```
/// use noodles_bgzf as bgzf;
/// use noodles_csi::{
/// binning_index::merge_chunks,
/// index::reference_sequence::bin::Chunk,
/// };
///
/// let chunks = [
/// Chunk::new(bgzf::VirtualPosition::from(2), bgzf::VirtualPosition::from(3)),
/// Chunk::new(bgzf::VirtualPosition::from(5), bgzf::VirtualPosition::from(8)),
/// Chunk::new(bgzf::VirtualPosition::from(7), bgzf::VirtualPosition::from(13)),
/// Chunk::new(bgzf::VirtualPosition::from(21), bgzf::VirtualPosition::from(34)),
/// ];
///
/// let actual = merge_chunks(&chunks);
///
/// let expected = [
/// Chunk::new(bgzf::VirtualPosition::from(2), bgzf::VirtualPosition::from(3)),
/// Chunk::new(bgzf::VirtualPosition::from(5), bgzf::VirtualPosition::from(13)),
/// Chunk::new(bgzf::VirtualPosition::from(21), bgzf::VirtualPosition::from(34)),
/// ];
///
/// assert_eq!(actual, expected);
/// ```
pub fn merge_chunks(chunks: &[Chunk]) -> Vec<Chunk> {
optimize_chunks(chunks, bgzf::VirtualPosition::default())
}
/// Optimizes a list of chunks into a list of non-overlapping chunks.
///
/// Unlike [`merge_chunks`], `min_offset` (typically from the linear index) is given to remove
/// chunks that cannot be in the query.
///
/// # Examples
///
/// ```
/// use noodles_bgzf as bgzf;
/// use noodles_csi::{
/// binning_index::optimize_chunks,
/// index::reference_sequence::bin::Chunk,
/// };
///
/// let chunks = [
/// Chunk::new(bgzf::VirtualPosition::from(2), bgzf::VirtualPosition::from(3)),
/// Chunk::new(bgzf::VirtualPosition::from(5), bgzf::VirtualPosition::from(8)),
/// Chunk::new(bgzf::VirtualPosition::from(7), bgzf::VirtualPosition::from(13)),
/// Chunk::new(bgzf::VirtualPosition::from(21), bgzf::VirtualPosition::from(34)),
/// ];
/// let min_offset = bgzf::VirtualPosition::from(5);
///
/// let actual = optimize_chunks(&chunks, min_offset);
///
/// let expected = [
/// Chunk::new(bgzf::VirtualPosition::from(5), bgzf::VirtualPosition::from(13)),
/// Chunk::new(bgzf::VirtualPosition::from(21), bgzf::VirtualPosition::from(34)),
/// ];
///
/// assert_eq!(actual, expected);
/// ```
pub fn optimize_chunks(chunks: &[Chunk], min_offset: bgzf::VirtualPosition) -> Vec<Chunk> {
let mut chunks: Vec<_> = chunks
.iter()
.filter(|c| c.end() > min_offset)
.copied()
.collect();
if chunks.is_empty() {
return chunks;
}
chunks.sort_unstable_by_key(|c| c.start());
// At worst, no chunks are merged, and the resulting list will be the same size as the input.
let mut merged_chunks = Vec::with_capacity(chunks.len());
// `chunks` is guaranteed to be non-empty.
let mut current_chunk = chunks[0];
for next_chunk in chunks.iter().skip(1) {
if next_chunk.start() > current_chunk.end() {
merged_chunks.push(current_chunk);
current_chunk = *next_chunk;
} else if current_chunk.end() < next_chunk.end() {
current_chunk = Chunk::new(current_chunk.start(), next_chunk.end());
}
}
merged_chunks.push(current_chunk);
merged_chunks
}
#[cfg(test)]
mod tests {
use super::*;
fn build_chunks() -> Vec<Chunk> {
vec![
Chunk::new(
bgzf::VirtualPosition::from(2),
bgzf::VirtualPosition::from(5),
),
Chunk::new(
bgzf::VirtualPosition::from(3),
bgzf::VirtualPosition::from(4),
),
Chunk::new(
bgzf::VirtualPosition::from(5),
bgzf::VirtualPosition::from(7),
),
Chunk::new(
bgzf::VirtualPosition::from(9),
bgzf::VirtualPosition::from(12),
),
Chunk::new(
bgzf::VirtualPosition::from(10),
bgzf::VirtualPosition::from(15),
),
Chunk::new(
bgzf::VirtualPosition::from(16),
bgzf::VirtualPosition::from(21),
),
]
}
#[test]
fn test_merge_chunks() {
let chunks = build_chunks();
let actual = merge_chunks(&chunks);
let expected = [
Chunk::new(
bgzf::VirtualPosition::from(2),
bgzf::VirtualPosition::from(7),
),
Chunk::new(
bgzf::VirtualPosition::from(9),
bgzf::VirtualPosition::from(15),
),
Chunk::new(
bgzf::VirtualPosition::from(16),
bgzf::VirtualPosition::from(21),
),
];
assert_eq!(actual, expected);
}
#[test]
fn test_merge_chunks_with_empty_list() {
let chunks = Vec::new();
let merged_chunks = merge_chunks(&chunks);
assert!(merged_chunks.is_empty());
}
#[test]
fn test_optimize_chunks() {
let chunks = build_chunks();
let actual = optimize_chunks(&chunks, bgzf::VirtualPosition::from(10));
let expected = [
Chunk::new(
bgzf::VirtualPosition::from(9),
bgzf::VirtualPosition::from(15),
),
Chunk::new(
bgzf::VirtualPosition::from(16),
bgzf::VirtualPosition::from(21),
),
];
assert_eq!(actual, expected);
}
}