Trait AsyncConnectionService

Source
pub trait AsyncConnectionService {
    // Required methods
    fn create_connection(
        &self,
        auth_: BearerToken,
        create_connection: CreateConnection,
    ) -> impl Future<Output = Result<Connection, Error>> + Send;
    fn update_connection(
        &self,
        auth_: BearerToken,
        rid: ConnectionRid,
        request: UpdateConnectionRequest,
    ) -> impl Future<Output = Result<Connection, Error>> + Send;
    fn update_connection_status(
        &self,
        auth_: BearerToken,
        rid: ConnectionRid,
        request: ConnectionStatus,
    ) -> impl Future<Output = Result<(), Error>> + Send;
    fn add_available_tags(
        &self,
        auth_: BearerToken,
        rid: ConnectionRid,
        tags: BTreeMap<TagName, BTreeSet<TagValue>>,
    ) -> impl Future<Output = Result<Connection, Error>> + Send;
    fn get_connection(
        &self,
        auth_: BearerToken,
        rid: ConnectionRid,
    ) -> impl Future<Output = Result<Connection, Error>> + Send;
    fn get_connections(
        &self,
        auth_: BearerToken,
        rids: BTreeSet<ConnectionRid>,
    ) -> impl Future<Output = Result<BTreeSet<Connection>, Error>> + Send;
    fn list_connections(
        &self,
        auth_: BearerToken,
        include_archived: Option<bool>,
        workspaces: BTreeSet<WorkspaceRid>,
    ) -> impl Future<Output = Result<BTreeSet<Connection>, Error>> + Send;
    fn archive_connection(
        &self,
        auth_: BearerToken,
        rid: ConnectionRid,
    ) -> impl Future<Output = Result<(), Error>> + Send;
    fn unarchive_connection(
        &self,
        auth_: BearerToken,
        rid: ConnectionRid,
    ) -> impl Future<Output = Result<(), Error>> + Send;
}
Expand description

A Connection contains the relevant metadata and information to be used as a data source for runs. The Connection Service is responsible for creating, updating, and retrieving database connections.

Required Methods§

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fn create_connection( &self, auth_: BearerToken, create_connection: CreateConnection, ) -> impl Future<Output = Result<Connection, Error>> + Send

Creates a new connection.

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fn update_connection( &self, auth_: BearerToken, rid: ConnectionRid, request: UpdateConnectionRequest, ) -> impl Future<Output = Result<Connection, Error>> + Send

Updates an existing connection.

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fn update_connection_status( &self, auth_: BearerToken, rid: ConnectionRid, request: ConnectionStatus, ) -> impl Future<Output = Result<(), Error>> + Send

Updates an existing connection status.

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fn add_available_tags( &self, auth_: BearerToken, rid: ConnectionRid, tags: BTreeMap<TagName, BTreeSet<TagValue>>, ) -> impl Future<Output = Result<Connection, Error>> + Send

Adds available tag key/value pairs to the connection. If a tag name already exists, the values will be merged. This is primarily an internal endpoint to update tags for external connections as they are periodically scraped. This endpoint should only be called by clients for Visual crossing connections. Throws if called for Nominal connections which have their tags automatically indexed in the underlying Database.

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fn get_connection( &self, auth_: BearerToken, rid: ConnectionRid, ) -> impl Future<Output = Result<Connection, Error>> + Send

Gets a connection by its RID.

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fn get_connections( &self, auth_: BearerToken, rids: BTreeSet<ConnectionRid>, ) -> impl Future<Output = Result<BTreeSet<Connection>, Error>> + Send

Gets a set of connections by their RIDs.

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fn list_connections( &self, auth_: BearerToken, include_archived: Option<bool>, workspaces: BTreeSet<WorkspaceRid>, ) -> impl Future<Output = Result<BTreeSet<Connection>, Error>> + Send

Lists all connections.

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fn archive_connection( &self, auth_: BearerToken, rid: ConnectionRid, ) -> impl Future<Output = Result<(), Error>> + Send

Archives a connection, which simply tags the connection for a client to filter.

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fn unarchive_connection( &self, auth_: BearerToken, rid: ConnectionRid, ) -> impl Future<Output = Result<(), Error>> + Send

Undoes the archiving of a connection.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§