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nominal_api/conjure/objects/scout/compute/resolved/api/
scatter3d_node.rs

1#[derive(
2    Debug,
3    Clone,
4    conjure_object::serde::Serialize,
5    conjure_object::serde::Deserialize,
6    conjure_object::private::DeriveWith
7)]
8#[serde(crate = "conjure_object::serde")]
9#[derive_with(PartialEq, Eq, PartialOrd, Ord, Hash)]
10#[conjure_object::private::staged_builder::staged_builder]
11#[builder(crate = conjure_object::private::staged_builder, update, inline)]
12pub struct Scatter3dNode {
13    #[builder(custom(type = super::NumericSeriesNode, convert = Box::new))]
14    #[serde(rename = "x")]
15    x: Box<super::NumericSeriesNode>,
16    #[builder(custom(type = super::NumericSeriesNode, convert = Box::new))]
17    #[serde(rename = "y")]
18    y: Box<super::NumericSeriesNode>,
19    #[builder(custom(type = super::NumericSeriesNode, convert = Box::new))]
20    #[serde(rename = "z")]
21    z: Box<super::NumericSeriesNode>,
22    #[serde(rename = "driverSeries")]
23    driver_series: super::super::super::api::DriverSeries3d,
24}
25impl Scatter3dNode {
26    #[inline]
27    pub fn x(&self) -> &super::NumericSeriesNode {
28        &*self.x
29    }
30    #[inline]
31    pub fn y(&self) -> &super::NumericSeriesNode {
32        &*self.y
33    }
34    #[inline]
35    pub fn z(&self) -> &super::NumericSeriesNode {
36        &*self.z
37    }
38    #[inline]
39    pub fn driver_series(&self) -> &super::super::super::api::DriverSeries3d {
40        &self.driver_series
41    }
42}