Struct noise::Terrace

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pub struct Terrace<T, Source, const DIM: usize>
where Source: NoiseFn<T, DIM>,
{ pub source: Source, pub invert_terraces: bool, /* private fields */ }
Expand description

Noise function that maps the output value from the source function onto a terrace-forming curve.

This noise function maps the output value from the source function onto a terrace-forming curve. The start of the curve has a slode of zero; it’s slope then smoothly increases. This curve also contains control points which resets the slope to zero at that point, producing a “terracing” effect.

To add control points to the curve, use the add_control_point method.

An application must add a minimum of two control points to the curve. If there are less than two control points, the get() method panics. The control points can have any value, although no two control points can have the same value. There is no limit to the number of control points that can be added to the curve.

The noise function clamps the output value from the source function if that value is less than the value of the lowest control point or greater than the value of the highest control point.

This noise function is often used to generate terrain features such as the stereotypical desert canyon.

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§source: Source

Outputs a value.

§invert_terraces: bool

Determines if the terrace-forming curve between all control points is inverted.

Implementations§

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impl<T, Source, const DIM: usize> Terrace<T, Source, DIM>
where Source: NoiseFn<T, DIM>,

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pub fn new(source: Source) -> Self

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pub fn add_control_point(self, control_point: f64) -> Self

Adds a control point to the terrace-forming curve.

Two or more control points define the terrace-forming curve. The start of this curve has a slope of zero; its slope then smoothly increases. At the control points, its slope resets to zero.

It does not matter which order these points are added in.

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pub fn invert_terraces(self, invert_terraces: bool) -> Self

Enables or disables the inversion of the terrain-forming curve between the control points.

Trait Implementations§

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impl<T: Clone, Source, const DIM: usize> Clone for Terrace<T, Source, DIM>
where Source: NoiseFn<T, DIM> + Clone,

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fn clone(&self) -> Terrace<T, Source, DIM>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T, Source, const DIM: usize> NoiseFn<T, DIM> for Terrace<T, Source, DIM>
where Source: NoiseFn<T, DIM>,

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fn get(&self, point: [T; DIM]) -> f64

Auto Trait Implementations§

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impl<T, Source, const DIM: usize> Freeze for Terrace<T, Source, DIM>
where Source: Freeze,

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impl<T, Source, const DIM: usize> RefUnwindSafe for Terrace<T, Source, DIM>
where Source: RefUnwindSafe, T: RefUnwindSafe,

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impl<T, Source, const DIM: usize> Send for Terrace<T, Source, DIM>
where Source: Send, T: Send,

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impl<T, Source, const DIM: usize> Sync for Terrace<T, Source, DIM>
where Source: Sync, T: Sync,

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impl<T, Source, const DIM: usize> Unpin for Terrace<T, Source, DIM>
where Source: Unpin, T: Unpin,

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impl<T, Source, const DIM: usize> UnwindSafe for Terrace<T, Source, DIM>
where Source: UnwindSafe, T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.