Struct noise::Turbulence
source · [−]pub struct Turbulence<Source, F>where
F: Default + Seedable,{
pub source: Source,
pub frequency: f64,
pub power: f64,
pub roughness: usize,
/* private fields */
}
Expand description
Noise function that randomly displaces the input value before returning the output value from the source function.
_ is the pseudo-random displacement of the input value. The get() method randomly displaces the coordinates of the input value before retrieving the output value from the source function. To control the turbulence, an application can modify its frequency, its power, and its roughness.
Fields
source: Source
Source function that outputs a value.
frequency: f64
Frequency value for the Turbulence function.
power: f64
Controls the strength of the turbulence by affecting how much each point is moved.
roughness: usize
Affects the roughness of the turbulence. Higher values are rougher.
Implementations
sourceimpl<Source, F> Turbulence<Source, F>where
F: Default + Seedable,
impl<Source, F> Turbulence<Source, F>where
F: Default + Seedable,
pub const DEFAULT_SEED: u32 = 0u32
pub const DEFAULT_FREQUENCY: f64 = 1f64
pub const DEFAULT_POWER: f64 = 1f64
pub const DEFAULT_ROUGHNESS: usize = 3usize
pub fn new(source: Source) -> Self
pub fn set_frequency(self, frequency: f64) -> Self
pub fn set_power(self, power: f64) -> Self
pub fn set_roughness(self, roughness: usize) -> Self
Trait Implementations
sourceimpl<Source: Clone, F: Clone> Clone for Turbulence<Source, F>where
F: Default + Seedable,
impl<Source: Clone, F: Clone> Clone for Turbulence<Source, F>where
F: Default + Seedable,
sourcefn clone(&self) -> Turbulence<Source, F>
fn clone(&self) -> Turbulence<Source, F>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl<Source, F> NoiseFn<f64, 2> for Turbulence<Source, F>where
Source: NoiseFn<f64, 2>,
F: Default + Seedable + NoiseFn<f64, 2>,
impl<Source, F> NoiseFn<f64, 2> for Turbulence<Source, F>where
Source: NoiseFn<f64, 2>,
F: Default + Seedable + NoiseFn<f64, 2>,
sourceimpl<Source, F> NoiseFn<f64, 3> for Turbulence<Source, F>where
Source: NoiseFn<f64, 3>,
F: Default + Seedable + NoiseFn<f64, 3>,
impl<Source, F> NoiseFn<f64, 3> for Turbulence<Source, F>where
Source: NoiseFn<f64, 3>,
F: Default + Seedable + NoiseFn<f64, 3>,
Auto Trait Implementations
impl<Source, F> RefUnwindSafe for Turbulence<Source, F>where
F: RefUnwindSafe,
Source: RefUnwindSafe,
impl<Source, F> Send for Turbulence<Source, F>where
F: Send,
Source: Send,
impl<Source, F> Sync for Turbulence<Source, F>where
F: Sync,
Source: Sync,
impl<Source, F> Unpin for Turbulence<Source, F>where
F: Unpin,
Source: Unpin,
impl<Source, F> UnwindSafe for Turbulence<Source, F>where
F: UnwindSafe,
Source: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more