pub struct Displace<Source, XDisplace, YDisplace, ZDisplace, UDisplace> {
pub source: Source,
pub x_displace: XDisplace,
pub y_displace: YDisplace,
pub z_displace: ZDisplace,
pub u_displace: UDisplace,
}
Expand description
Noise function that uses multiple source functions to displace each coordinate
of the input value before returning the output value from the source
function.
Fields
source: Source
Source function that outputs a value
x_displace: XDisplace
Displacement function that displaces the x coordinate of the input value.
y_displace: YDisplace
Displacement function that displaces the y coordinate of the input value.
z_displace: ZDisplace
Displacement function that displaces the z coordinate of the input value. Only needed for 3d or higher noise.
u_displace: UDisplace
Displacement function that displaces the u coordinate of the input value. Only needed for 4d or higher noise.
Implementations
Trait Implementations
sourceimpl<Source, XDisplace, YDisplace, ZDisplace, UDisplace> NoiseFn<f64, 2> for Displace<Source, XDisplace, YDisplace, ZDisplace, UDisplace>where
Source: NoiseFn<f64, 2>,
XDisplace: NoiseFn<f64, 2>,
YDisplace: NoiseFn<f64, 2>,
impl<Source, XDisplace, YDisplace, ZDisplace, UDisplace> NoiseFn<f64, 2> for Displace<Source, XDisplace, YDisplace, ZDisplace, UDisplace>where
Source: NoiseFn<f64, 2>,
XDisplace: NoiseFn<f64, 2>,
YDisplace: NoiseFn<f64, 2>,
sourceimpl<Source, XDisplace, YDisplace, ZDisplace, UDisplace> NoiseFn<f64, 3> for Displace<Source, XDisplace, YDisplace, ZDisplace, UDisplace>where
Source: NoiseFn<f64, 3>,
XDisplace: NoiseFn<f64, 3>,
YDisplace: NoiseFn<f64, 3>,
ZDisplace: NoiseFn<f64, 3>,
impl<Source, XDisplace, YDisplace, ZDisplace, UDisplace> NoiseFn<f64, 3> for Displace<Source, XDisplace, YDisplace, ZDisplace, UDisplace>where
Source: NoiseFn<f64, 3>,
XDisplace: NoiseFn<f64, 3>,
YDisplace: NoiseFn<f64, 3>,
ZDisplace: NoiseFn<f64, 3>,
Auto Trait Implementations
impl<Source, XDisplace, YDisplace, ZDisplace, UDisplace> RefUnwindSafe for Displace<Source, XDisplace, YDisplace, ZDisplace, UDisplace>where
Source: RefUnwindSafe,
UDisplace: RefUnwindSafe,
XDisplace: RefUnwindSafe,
YDisplace: RefUnwindSafe,
ZDisplace: RefUnwindSafe,
impl<Source, XDisplace, YDisplace, ZDisplace, UDisplace> Send for Displace<Source, XDisplace, YDisplace, ZDisplace, UDisplace>where
Source: Send,
UDisplace: Send,
XDisplace: Send,
YDisplace: Send,
ZDisplace: Send,
impl<Source, XDisplace, YDisplace, ZDisplace, UDisplace> Sync for Displace<Source, XDisplace, YDisplace, ZDisplace, UDisplace>where
Source: Sync,
UDisplace: Sync,
XDisplace: Sync,
YDisplace: Sync,
ZDisplace: Sync,
impl<Source, XDisplace, YDisplace, ZDisplace, UDisplace> Unpin for Displace<Source, XDisplace, YDisplace, ZDisplace, UDisplace>where
Source: Unpin,
UDisplace: Unpin,
XDisplace: Unpin,
YDisplace: Unpin,
ZDisplace: Unpin,
impl<Source, XDisplace, YDisplace, ZDisplace, UDisplace> UnwindSafe for Displace<Source, XDisplace, YDisplace, ZDisplace, UDisplace>where
Source: UnwindSafe,
UDisplace: UnwindSafe,
XDisplace: UnwindSafe,
YDisplace: UnwindSafe,
ZDisplace: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more