pub struct Billow<T> {
    pub octaves: usize,
    pub frequency: f64,
    pub lacunarity: f64,
    pub persistence: f64,
    /* private fields */
}
Expand description

Noise function that outputs “billowy” noise.

This noise function produces “billowy” noise suitable for clouds and rocks.

This noise function is nearly identical to fBm noise, except this noise function modifies each octave with an absolute-value function. See the documentation for fBm for more information.

Fields

octaves: usize

Total number of frequency octaves to generate the noise with.

The number of octaves control the amount of detail in the noise function. Adding more octaves increases the detail, with the drawback of increasing the calculation time.

frequency: f64

The number of cycles per unit length that the noise function outputs.

lacunarity: f64

A multiplier that determines how quickly the frequency increases for each successive octave in the noise function.

The frequency of each successive octave is equal to the product of the previous octave’s frequency and the lacunarity value.

A lacunarity of 2.0 results in the frequency doubling every octave. For almost all cases, 2.0 is a good value to use.

persistence: f64

A multiplier that determines how quickly the amplitudes diminish for each successive octave in the noise function.

The amplitude of each successive octave is equal to the product of the previous octave’s amplitude and the persistence value. Increasing the persistence produces “rougher” noise.

Implementations

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more

2-dimensional Billow noise

3-dimensional Billow noise

4-dimensional Billow noise

Set the seed for the function implementing the Seedable trait
Getter to retrieve the seed from the function

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.