Expand description
OpenSimplex2 noise modifiers.
Structsยง
- Improve2X
- Improves 2D orientation with Y pointing down the main diagonal.
- Improve3
Xy - Improves 3D orientation for better visual isotropy in (X, Y).
- Improve3
Xz - Improves 3D orientation for better visual isotropy in (X, Z).
- Improve4
XyZw - Improves 4D orientation so XY and ZW form orthogonal triangular-based planes.
- Improve4
Xyz - Improves 4D orientation so XYZ is oriented like the default 3D noise and W for an extra degree of freedom. W repeats eventually.
- Improve4
XyzXy - Improves 4D orientation so XYZ is oriented like the 3D
improve_xy
noise and W for an extra degree of freedom. W repeats eventually. - Improve4
XyzXz - Improves 4D orientation so XYZ is oriented like the 3D
improve_xz
noise and W for an extra degree of freedom. W repeats eventually.