1use core::num::Wrapping;
2#[cfg(feature = "nightly-simd")]
3use core::simd::{f32x2, f32x4, num::SimdFloat};
4
5use crate::{
6 from_open_simplex_2::fast_luts::{GRADIENTS_2D, GRADIENTS_3D, GRADIENTS_4D},
7 open_simplex_2::impl_open_simplex_noise,
8 OpenSimplexNoise,
9};
10
11#[cfg(feature = "nightly-simd")]
12use crate::math::splat;
13
14#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
19pub struct OpenSimplex2;
20
21impl_open_simplex_noise!(234 OpenSimplex2);
22
23impl OpenSimplexNoise for OpenSimplex2 {
24 #[inline]
25 fn raw_sample2(&self, [xs, ys]: [f32; 2], seed: i32) -> f32 {
26 let seed = Wrapping(seed as i64);
27
28 let xsb = fast_floor(xs);
30 let ysb = fast_floor(ys);
31 let xi = (xs - xsb as f32) as f32;
32 let yi = (ys - ysb as f32) as f32;
33
34 let xsbp = Wrapping(xsb as i64) * Wrapping(PRIME_X);
36 let ysbp = Wrapping(ysb as i64) * Wrapping(PRIME_Y);
37
38 let t = (xi + yi) * UNSKEW_2D;
40 let dx0 = xi + t;
41 let dy0 = yi + t;
42
43 let mut value = 0.0;
45 let a0 = RSQUARED_2D - dx0 * dx0 - dy0 * dy0;
46 if a0 > 0.0 {
47 value = (a0 * a0) * (a0 * a0) * grad2(seed, xsbp, ysbp, dx0, dy0);
48 }
49
50 let a1 = (2.0 * (1.0 + 2.0 * UNSKEW_2D) * (1.0 / UNSKEW_2D + 2.0)) * t + ((-2.0 * (1.0 + 2.0 * UNSKEW_2D) * (1.0 + 2.0 * UNSKEW_2D)) + a0);
52 if a1 > 0.0 {
53 let dx1 = dx0 - (1.0 + 2.0 * UNSKEW_2D);
54 let dy1 = dy0 - (1.0 + 2.0 * UNSKEW_2D);
55 value += (a1 * a1) * (a1 * a1) * grad2(seed, xsbp + Wrapping(PRIME_X), ysbp + Wrapping(PRIME_Y), dx1, dy1);
56 }
57
58 if dy0 > dx0 {
60 let dx2 = dx0 - UNSKEW_2D;
61 let dy2 = dy0 - (UNSKEW_2D + 1.0);
62 let a2 = RSQUARED_2D - dx2 * dx2 - dy2 * dy2;
63 if a2 > 0.0 {
64 value += (a2 * a2) * (a2 * a2) * grad2(seed, xsbp, ysbp + Wrapping(PRIME_Y), dx2, dy2);
65 }
66 } else {
67 let dx2 = dx0 - (UNSKEW_2D + 1.0);
68 let dy2 = dy0 - UNSKEW_2D;
69 let a2 = RSQUARED_2D - dx2 * dx2 - dy2 * dy2;
70 if a2 > 0.0 {
71 value += (a2 * a2) * (a2 * a2) * grad2(seed, xsbp + Wrapping(PRIME_X), ysbp, dx2, dy2);
72 }
73 }
74
75 value
76 }
77
78 #[inline]
79 #[cfg(feature = "nightly-simd")]
80 fn raw_sample2a(&self, point: f32x2, seed: i32) -> f32 {
81 self.raw_sample2(point.into(), seed)
82 }
83
84 #[inline]
85 fn raw_sample3(&self, [xr, yr, zr]: [f32; 3], seed: i32) -> f32 {
86 let mut seed = Wrapping(seed as i64);
87
88 let xrb = fast_round(xr);
90 let yrb = fast_round(yr);
91 let zrb = fast_round(zr);
92 let mut xri = (xr - xrb as f32) as f32;
93 let mut yri = (yr - yrb as f32) as f32;
94 let mut zri = (zr - zrb as f32) as f32;
95
96 let mut x_nsign = (-1.0 - xri) as i32 | 1;
98 let mut y_nsign = (-1.0 - yri) as i32 | 1;
99 let mut z_nsign = (-1.0 - zri) as i32 | 1;
100
101 let mut ax0 = x_nsign as f32 * -xri;
103 let mut ay0 = y_nsign as f32 * -yri;
104 let mut az0 = z_nsign as f32 * -zri;
105
106 let mut xrbp = Wrapping(xrb as i64) * Wrapping(PRIME_X);
108 let mut yrbp = Wrapping(yrb as i64) * Wrapping(PRIME_Y);
109 let mut zrbp = Wrapping(zrb as i64) * Wrapping(PRIME_Z);
110
111 let mut value = 0.0;
113 let mut a = (RSQUARED_3D - xri * xri) - (yri * yri + zri * zri);
114 for l in 0.. {
115 if a > 0.0 {
117 value += (a * a) * (a * a) * grad3(seed, xrbp, yrbp, zrbp, xri, yri, zri);
118 }
119
120 if ax0 >= ay0 && ax0 >= az0 {
122 let mut b = a + ax0 + ax0;
123 if b > 1.0 {
124 b -= 1.0;
125 value += (b * b) * (b * b) * grad3(seed, xrbp - Wrapping(x_nsign as i64) * Wrapping(PRIME_X), yrbp, zrbp, xri + x_nsign as f32, yri, zri);
126 }
127 } else if ay0 > ax0 && ay0 >= az0 {
128 let mut b = a + ay0 + ay0;
129 if b > 1.0 {
130 b -= 1.0;
131 value += (b * b) * (b * b) * grad3(seed, xrbp, yrbp - Wrapping(y_nsign as i64) * Wrapping(PRIME_Y), zrbp, xri, yri + y_nsign as f32, zri);
132 }
133 } else {
134 let mut b = a + az0 + az0;
135 if b > 1.0 {
136 b -= 1.0;
137 value += (b * b) * (b * b) * grad3(seed, xrbp, yrbp, zrbp - Wrapping(z_nsign as i64) * Wrapping(PRIME_Z), xri, yri, zri + z_nsign as f32);
138 }
139 }
140
141 if l == 1 {
143 break;
144 }
145
146 ax0 = 0.5 - ax0;
148 ay0 = 0.5 - ay0;
149 az0 = 0.5 - az0;
150
151 xri = x_nsign as f32 * ax0;
153 yri = y_nsign as f32 * ay0;
154 zri = z_nsign as f32 * az0;
155
156 a += (0.75 - ax0) - (ay0 + az0);
158
159 xrbp += (x_nsign as i64 >> 1) & PRIME_X;
161 yrbp += (y_nsign as i64 >> 1) & PRIME_Y;
162 zrbp += (z_nsign as i64 >> 1) & PRIME_Z;
163
164 x_nsign = -x_nsign;
166 y_nsign = -y_nsign;
167 z_nsign = -z_nsign;
168
169 seed ^= SEED_FLIP_3D;
171 }
172
173 value
174 }
175
176 #[inline]
177 #[cfg(feature = "nightly-simd")]
178 fn raw_sample3a(&self, point: f32x4, seed: i32) -> f32 {
179 self.raw_sample3(*crate::array_4_take_3(point.as_array()), seed)
180 }
181
182 #[inline]
183 fn raw_sample4(&self, [xs, ys, zs, ws]: [f32; 4], seed: i32) -> f32 {
184 let mut seed = Wrapping(seed as i64);
185
186 let xsb = fast_floor(xs);
188 let ysb = fast_floor(ys);
189 let zsb = fast_floor(zs);
190 let wsb = fast_floor(ws);
191 let mut xsi = (xs - xsb as f32) as f32;
192 let mut ysi = (ys - ysb as f32) as f32;
193 let mut zsi = (zs - zsb as f32) as f32;
194 let mut wsi = (ws - wsb as f32) as f32;
195
196 let si_sum = (xsi + ysi) + (zsi + wsi);
199 let starting_lattice = (si_sum * 1.25) as i32;
200
201 seed += Wrapping(starting_lattice as i64) * Wrapping(SEED_OFFSET_4D);
203
204 let starting_lattice_offset = starting_lattice as f32 * -LATTICE_STEP_4D;
206 xsi += starting_lattice_offset;
207 ysi += starting_lattice_offset;
208 zsi += starting_lattice_offset;
209 wsi += starting_lattice_offset;
210
211 let mut ssi = (si_sum + starting_lattice_offset * 4.0) * UNSKEW_4D;
213
214 let mut xsvp = Wrapping(xsb as i64) * Wrapping(PRIME_X);
216 let mut ysvp = Wrapping(ysb as i64) * Wrapping(PRIME_Y);
217 let mut zsvp = Wrapping(zsb as i64) * Wrapping(PRIME_Z);
218 let mut wsvp = Wrapping(wsb as i64) * Wrapping(PRIME_W);
219
220 let mut value = 0.0;
222 for i in 0.. {
223 let score0 = 1.0 + ssi * (-1.0 / UNSKEW_4D); if xsi >= ysi && xsi >= zsi && xsi >= wsi && xsi >= score0 {
226 xsvp += PRIME_X;
227 xsi -= 1.0;
228 ssi -= UNSKEW_4D;
229 } else if ysi > xsi && ysi >= zsi && ysi >= wsi && ysi >= score0 {
230 ysvp += PRIME_Y;
231 ysi -= 1.0;
232 ssi -= UNSKEW_4D;
233 } else if zsi > xsi && zsi > ysi && zsi >= wsi && zsi >= score0 {
234 zsvp += PRIME_Z;
235 zsi -= 1.0;
236 ssi -= UNSKEW_4D;
237 } else if wsi > xsi && wsi > ysi && wsi > zsi && wsi >= score0 {
238 wsvp += PRIME_W;
239 wsi -= 1.0;
240 ssi -= UNSKEW_4D;
241 }
242
243 let dx = xsi + ssi;
245 let dy = ysi + ssi;
246 let dz = zsi + ssi;
247 let dw = wsi + ssi;
248 let mut a = (dx * dx + dy * dy) + (dz * dz + dw * dw);
249 if a < RSQUARED_4D {
250 a -= RSQUARED_4D;
251 a *= a;
252 value += a * a * grad4(seed, xsvp, ysvp, zsvp, wsvp, dx, dy, dz, dw);
253 }
254
255 if i == 4 {
257 break;
258 }
259
260 xsi += LATTICE_STEP_4D;
262 ysi += LATTICE_STEP_4D;
263 zsi += LATTICE_STEP_4D;
264 wsi += LATTICE_STEP_4D;
265 ssi += LATTICE_STEP_4D * 4.0 * UNSKEW_4D;
266 seed -= SEED_OFFSET_4D;
267
268 if i == starting_lattice {
270 xsvp -= PRIME_X;
271 ysvp -= PRIME_Y;
272 zsvp -= PRIME_Z;
273 wsvp -= PRIME_W;
274 seed += SEED_OFFSET_4D * 5;
275 }
276 }
277
278 value
279 }
280
281 #[inline]
282 #[cfg(feature = "nightly-simd")]
283 fn raw_sample4a(&self, point: f32x4, seed: i32) -> f32 {
284 self.raw_sample4(point.into(), seed)
285 }
286
287 #[inline(always)]
288 fn raw_improve2_x(&self, [x, y]: [f32; 2]) -> [f32; 2] {
289 let xx = x * ROOT2OVER2;
291 let yy = y * (ROOT2OVER2 * (1.0 + 2.0 * SKEW_2D));
292
293 [yy + xx, yy - xx]
294 }
295
296 #[inline(always)]
297 #[cfg(feature = "nightly-simd")]
298 fn raw_improve2a_x(&self, point: f32x2) -> f32x2 {
299 self.raw_improve2_x(point.into()).into()
300 }
301
302 #[doc(hidden)]
303 fn raw_improve3_xy(&self, [x, y, z]: [f32; 3]) -> [f32; 3] {
304 let xy = x + y;
308 let s2 = xy * ROTATE_3D_ORTHOGONALIZER;
309 let zz = z * ROOT3OVER3;
310 let xr = x + s2 + zz;
311 let yr = y + s2 + zz;
312 let zr = xy * -ROOT3OVER3 + zz;
313
314 [xr, yr, zr]
316 }
317
318 #[doc(hidden)]
319 #[cfg(feature = "nightly-simd")]
320 fn raw_improve3a_xy(&self, point: f32x4) -> f32x4 {
321 let &[x, y, z, _] = point.as_array();
322 let [x, y, z] = self.raw_improve3_xy([x, y, z]);
323 f32x4::from_array([x, y, z, z])
324 }
325
326 #[doc(hidden)]
327 fn raw_improve3_xz(&self, [x, y, z]: [f32; 3]) -> [f32; 3] {
328 let xz = x + z;
332 let s2 = xz * ROTATE_3D_ORTHOGONALIZER;
333 let yy = y * ROOT3OVER3;
334 let xr = x + s2 + yy;
335 let zr = z + s2 + yy;
336 let yr = xz * -ROOT3OVER3 + yy;
337
338 [xr, yr, zr]
340 }
341
342 #[doc(hidden)]
343 #[cfg(feature = "nightly-simd")]
344 fn raw_improve3a_xz(&self, point: f32x4) -> f32x4 {
345 let &[x, y, z, _] = point.as_array();
346 let [x, y, z] = self.raw_improve3_xz([x, y, z]);
347 f32x4::from_array([x, y, z, z])
348 }
349
350 #[inline]
351 fn raw_improve4_xyz(&self, [x, y, z, w]: [f32; 4]) -> [f32; 4] {
352 let xyz = x + y + z;
353 let ww = w * 0.2236067977499788;
354 let s2 = xyz * -0.16666666666666666 + ww;
355 let xs = x + s2;
356 let ys = y + s2;
357 let zs = z + s2;
358 let ws = -0.5 * xyz + ww;
359 [xs, ys, zs, ws]
360 }
361
362 #[inline]
363 #[cfg(feature = "nightly-simd")]
364 fn raw_improve4a_xyz(&self, point: f32x4) -> f32x4 {
365 self.raw_improve4_xyz(*point.as_array()).into()
366 }
367
368 #[inline]
369 fn raw_improve4_xyz_xy(&self, [x, y, z, w]: [f32; 4]) -> [f32; 4] {
370 let xy = x + y;
371 let s2 = xy * -0.21132486540518699998;
372 let zz = z * 0.28867513459481294226;
373 let ww = w * 0.2236067977499788;
374 let xr = x + (zz + ww + s2);
375 let yr = y + (zz + ww + s2);
376 let zr = xy * -0.57735026918962599998 + (zz + ww);
377 let wr = z * -0.866025403784439 + ww;
378 [xr, yr, zr, wr]
379 }
380
381 #[inline]
382 #[cfg(feature = "nightly-simd")]
383 fn raw_improve4a_xyz_xy(&self, point: f32x4) -> f32x4 {
384 self.raw_improve4_xyz_xy(*point.as_array()).into()
385 }
386
387 #[inline]
388 fn raw_improve4_xyz_xz(&self, [x, y, z, w]: [f32; 4]) -> [f32; 4] {
389 let xz = x + z;
390 let s2 = xz * -0.21132486540518699998;
391 let yy = y * 0.28867513459481294226;
392 let ww = w * 0.2236067977499788;
393 let xr = x + (yy + ww + s2);
394 let zr = z + (yy + ww + s2);
395 let yr = xz * -0.57735026918962599998 + (yy + ww);
396 let wr = y * -0.866025403784439 + ww;
397 [xr, yr, zr, wr]
398 }
399
400 #[inline]
401 #[cfg(feature = "nightly-simd")]
402 fn raw_improve4a_xyz_xz(&self, point: f32x4) -> f32x4 {
403 self.raw_improve4_xyz_xz(*point.as_array()).into()
404 }
405
406 #[inline]
407 fn raw_improve4_xy_zw(&self, [x, y, z, w]: [f32; 4]) -> [f32; 4] {
408 let s2 = (x + y) * -0.178275657951399372 + (z + w) * 0.215623393288842828;
409 let t2 = (z + w) * -0.403949762580207112 + (x + y) * -0.375199083010075342;
410 let xs = x + s2;
411 let ys = y + s2;
412 let zs = z + t2;
413 let ws = w + t2;
414 [xs, ys, zs, ws]
415 }
416
417 #[inline]
418 #[cfg(feature = "nightly-simd")]
419 fn raw_improve4a_xy_zw(&self, point: f32x4) -> f32x4 {
420 self.raw_improve4_xy_zw(*point.as_array()).into()
421 }
422}
423
424#[inline]
425pub(crate) fn improve2([x, y]: [f32; 2]) -> [f32; 2] {
426 let s = SKEW_2D * (x + y);
428 let xs = x + s;
429 let ys = y + s;
430 [xs, ys]
431}
432
433#[inline]
434#[cfg(feature = "nightly-simd")]
435pub(crate) fn improve2a(point: f32x2) -> f32x2 {
436 improve2(point.into()).into()
437}
438
439#[inline]
440pub(crate) fn improve3([x, y, z]: [f32; 3]) -> [f32; 3] {
441 let r = FALLBACK_ROTATE_3D * (x + y + z);
444 let xr = r - x;
445 let yr = r - y;
446 let zr = r - z;
447
448 [xr, yr, zr]
450}
451
452#[inline]
453#[cfg(feature = "nightly-simd")]
454pub(crate) fn improve3a(point: f32x4) -> f32x4 {
455 const R3: f32 = 2.0 / 3.0;
456 let r: f32 = (point[0] + point[1] + point[2]) * R3; f32x4::splat(r) - point
458}
459
460#[inline]
461pub(crate) fn improve4([mut x, mut y, mut z, mut w]: [f32; 4]) -> [f32; 4] {
462 let s = SKEW_4D * (x + y + z + w);
463 x += s;
464 y += s;
465 z += s;
466 w += s;
467 [x, y, z, w]
468}
469
470#[inline]
471#[cfg(feature = "nightly-simd")]
472pub(crate) fn improve4a(point: f32x4) -> f32x4 {
473 let s = SKEW_4D * point.reduce_sum();
474 point + splat(s)
475}
476
477fn grad2(seed: Wrapping<i64>, xsvp: Wrapping<i64>, ysvp: Wrapping<i64>, dx: f32, dy: f32) -> f32 {
478 let mut hash = seed ^ xsvp ^ ysvp;
479 hash *= HASH_MULTIPLIER;
480 hash ^= hash.0 >> (64 - N_GRADS_2D_EXPONENT + 1);
481 let [grad_x, grad_y] = *GRADIENTS_2D[hash.0].as_array();
482 grad_x * dx + grad_y * dy
483}
484
485fn grad3(seed: Wrapping<i64>, xrvp: Wrapping<i64>, yrvp: Wrapping<i64>, zrvp: Wrapping<i64>, dx: f32, dy: f32, dz: f32) -> f32 {
486 let mut hash = (seed ^ xrvp) ^ (yrvp ^ zrvp);
487 hash *= HASH_MULTIPLIER;
488 hash ^= hash.0 >> (64 - N_GRADS_3D_EXPONENT + 2);
489 let [grad_x, grad_y, grad_z, ..] = *GRADIENTS_3D[hash.0].as_array();
490 grad_x * dx + grad_y * dy + grad_z * dz
491}
492
493fn grad4(seed: Wrapping<i64>, xsvp: Wrapping<i64>, ysvp: Wrapping<i64>, zsvp: Wrapping<i64>, wsvp: Wrapping<i64>, dx: f32, dy: f32, dz: f32, dw: f32) -> f32 {
494 let mut hash = seed ^ (xsvp ^ ysvp) ^ (zsvp ^ wsvp);
495 hash *= HASH_MULTIPLIER;
496 hash ^= hash.0 >> (64 - N_GRADS_4D_EXPONENT + 2);
497 let [grad_x, grad_y, grad_z, grad_w] = *GRADIENTS_4D[hash.0].as_array();
498 grad_x * dx + grad_y * dy + grad_z * dz + grad_w * dw
499}
500
501fn fast_floor(x: f32) -> i32 {
502 let xi = x as i32;
503 if x < xi as f32 {
504 xi - 1
505 } else {
506 xi
507 }
508}
509
510fn fast_round(x: f32) -> i32 {
511 if x < 0.0 {
512 (x - 0.5) as i32
513 } else {
514 (x + 0.5) as i32
515 }
516}
517
518const PRIME_X: i64 = 0x5205402B9270C86F;
519const PRIME_Y: i64 = 0x598CD327003817B5;
520const PRIME_Z: i64 = 0x5BCC226E9FA0BACB;
521const PRIME_W: i64 = 0x56CC5227E58F554B;
522const HASH_MULTIPLIER: i64 = 0x53A3F72DEEC546F5;
523const SEED_FLIP_3D: i64 = -0x52D547B2E96ED629;
524const SEED_OFFSET_4D: i64 = 0xE83DC3E0DA7164D;
525
526const ROOT2OVER2: f32 = 0.7071067811865476;
527const SKEW_2D: f32 = 0.366025403784439;
528const UNSKEW_2D: f32 = -0.21132486540518713;
529
530const ROOT3OVER3: f32 = 0.577350269189626;
531const FALLBACK_ROTATE_3D: f32 = 2.0 / 3.0;
532const ROTATE_3D_ORTHOGONALIZER: f32 = UNSKEW_2D;
533
534const SKEW_4D: f32 = -0.138196601125011;
535const UNSKEW_4D: f32 = 0.309016994374947;
536const LATTICE_STEP_4D: f32 = 0.2;
537
538const N_GRADS_2D_EXPONENT: i32 = 7;
539const N_GRADS_3D_EXPONENT: i32 = 8;
540const N_GRADS_4D_EXPONENT: i32 = 9;
541
542const RSQUARED_2D: f32 = 0.5;
543const RSQUARED_3D: f32 = 0.6;
544const RSQUARED_4D: f32 = 0.6;