noise_functions/base/
cell_value.rs1use crate::base::{impl_noise, CustomCellValue};
2
3#[cfg(feature = "nightly-simd")]
4use core::simd::{f32x2, f32x4};
5
6#[derive(Debug, Clone, Copy, PartialEq)]
8pub struct CellValue {
9 pub jitter: f32,
10}
11
12impl CellValue {
13 pub const fn jitter(mut self, jitter: f32) -> Self {
14 self.jitter = jitter;
15 self
16 }
17}
18
19impl_noise!(234 CellValue);
20
21impl Default for CellValue {
22 fn default() -> Self {
23 Self { jitter: 1.0 }
24 }
25}
26
27impl CellValue {
28 #[inline]
29 fn gen2(self, [x, y]: [f32; 2], seed: i32) -> f32 {
30 use crate::from_fast_noise_lite::{cell_neighbours, hash2, round_to_int, JITTER_2D, PRIME_X, PRIME_Y, RAND_VECS_2D};
32
33 let jitter = self.jitter * JITTER_2D;
34
35 let xr: i32 = round_to_int(x);
36 let yr: i32 = round_to_int(y);
37
38 let mut distance0: f32 = 1e10;
39 let mut closest_hash: i32 = 0;
40
41 let mut x_primed: i32 = xr.wrapping_sub(1).wrapping_mul(PRIME_X);
42 let y_primed_base: i32 = yr.wrapping_sub(1).wrapping_mul(PRIME_Y);
43
44 for xi in cell_neighbours(xr) {
45 let mut y_primed: i32 = y_primed_base;
46
47 for yi in cell_neighbours(yr) {
48 let hash: i32 = hash2(seed, x_primed, y_primed);
49 let [rand_x, rand_y] = *RAND_VECS_2D[hash].as_array();
50
51 let vec_x: f32 = (xi as f32 - x) + rand_x * jitter;
52 let vec_y: f32 = (yi as f32 - y) + rand_y * jitter;
53
54 let new_distance: f32 = vec_x * vec_x + vec_y * vec_y;
55
56 if new_distance < distance0 {
57 distance0 = new_distance;
58 closest_hash = hash;
59 }
60
61 y_primed = y_primed.wrapping_add(PRIME_Y);
62 }
63 x_primed = x_primed.wrapping_add(PRIME_X);
64 }
65
66 closest_hash as f32 * (1.0 / 2147483648.0)
67 }
68
69 #[inline]
70 fn gen3(self, [x, y, z]: [f32; 3], seed: i32) -> f32 {
71 use crate::from_fast_noise_lite::{cell_neighbours, hash3, round_to_int, JITTER_3D, PRIME_X, PRIME_Y, PRIME_Z, RAND_VECS_3D};
73
74 let jitter = self.jitter * JITTER_3D;
75
76 let xr: i32 = round_to_int(x);
77 let yr: i32 = round_to_int(y);
78 let zr: i32 = round_to_int(z);
79
80 let mut distance0: f32 = 1e10;
81 let mut closest_hash: i32 = 0;
82
83 let mut x_primed: i32 = xr.wrapping_sub(1).wrapping_mul(PRIME_X);
84 let y_primed_base: i32 = yr.wrapping_sub(1).wrapping_mul(PRIME_Y);
85 let z_primed_base: i32 = zr.wrapping_sub(1).wrapping_mul(PRIME_Z);
86
87 for xi in cell_neighbours(xr) {
88 let mut y_primed: i32 = y_primed_base;
89
90 for yi in cell_neighbours(yr) {
91 let mut z_primed: i32 = z_primed_base;
92
93 for zi in cell_neighbours(zr) {
94 let hash: i32 = hash3(seed, x_primed, y_primed, z_primed);
95 let [rand_x, rand_y, rand_z, _] = *RAND_VECS_3D[hash].as_array();
96
97 let vec_x: f32 = (xi as f32 - x) + rand_x * jitter;
98 let vec_y: f32 = (yi as f32 - y) + rand_y * jitter;
99 let vec_z: f32 = (zi as f32 - z) + rand_z * jitter;
100
101 let new_distance: f32 = vec_x * vec_x + vec_y * vec_y + vec_z * vec_z;
102
103 if new_distance < distance0 {
104 distance0 = new_distance;
105 closest_hash = hash;
106 }
107
108 z_primed = z_primed.wrapping_add(PRIME_Z);
109 }
110 y_primed = y_primed.wrapping_add(PRIME_Y);
111 }
112 x_primed = x_primed.wrapping_add(PRIME_X);
113 }
114
115 closest_hash as f32 * (1.0 / 2147483648.0)
116 }
117
118 #[inline]
119 fn gen4(self, point: [f32; 4], seed: i32) -> f32 {
120 CustomCellValue::default().jitter(self.jitter).gen4(point, seed)
121 }
122
123 #[inline]
124 #[cfg(feature = "nightly-simd")]
125 fn gen2a(self, point: f32x2, seed: i32) -> f32 {
126 use crate::from_fast_noise_lite::{cell_neighbours, hash2, length_squared, round_to_int, splat, JITTER_2D, PRIME_X, PRIME_Y, RAND_VECS_2D};
128
129 let jitter = self.jitter * JITTER_2D;
130
131 let rounded = round_to_int(point);
132 let mut distance: f32 = 1e10;
133 let mut closest_hash: i32 = 0;
134
135 let mut x_primed = rounded[0].wrapping_sub(1).wrapping_mul(PRIME_X);
136 let y_primed_base = rounded[1].wrapping_sub(1).wrapping_mul(PRIME_Y);
137
138 for xi in cell_neighbours(rounded[0]) {
139 let mut y_primed = y_primed_base;
140
141 for yi in cell_neighbours(rounded[1]) {
142 let hash = hash2(seed, x_primed, y_primed);
143 let rand = RAND_VECS_2D[hash].0;
144 let coor = f32x2::from_array([xi as f32, yi as f32]);
145 let vec = (coor - point) + rand * splat(jitter);
146 let new_distance = length_squared(vec);
147
148 if new_distance < distance {
149 distance = new_distance;
150 closest_hash = hash;
151 }
152
153 y_primed = y_primed.wrapping_add(PRIME_Y);
154 }
155 x_primed = x_primed.wrapping_add(PRIME_X);
156 }
157
158 closest_hash as f32 * (1.0 / 2147483648.0)
159 }
160
161 #[inline]
162 #[cfg(feature = "nightly-simd")]
163 fn gen3a(self, point: f32x4, seed: i32) -> f32 {
164 use crate::from_fast_noise_lite::{cell_neighbours, hash3, length_squared, round_to_int, splat, JITTER_3D, PRIME_X, PRIME_Y, PRIME_Z, RAND_VECS_3D};
166
167 let jitter = self.jitter * JITTER_3D;
168
169 let rounded = round_to_int(point);
170
171 let mut distance: f32 = 1e10;
172 let mut closest_hash: i32 = 0;
173
174 let mut x_primed = rounded[0].wrapping_sub(1).wrapping_mul(PRIME_X);
175 let y_primed_base = rounded[1].wrapping_sub(1).wrapping_mul(PRIME_Y);
176 let z_primed_base = rounded[2].wrapping_sub(1).wrapping_mul(PRIME_Z);
177
178 for xi in cell_neighbours(rounded[0]) {
179 let mut y_primed = y_primed_base;
180
181 for yi in cell_neighbours(rounded[1]) {
182 let mut z_primed = z_primed_base;
183
184 for zi in cell_neighbours(rounded[2]) {
185 let hash = hash3(seed, x_primed, y_primed, z_primed);
186 let rand = RAND_VECS_3D[hash].0;
187 let coor = f32x4::from_array([xi as f32, yi as f32, zi as f32, zi as f32]);
188 let vec = (coor - point) + rand * splat(jitter);
189 let new_distance = length_squared(vec);
190
191 if new_distance < distance {
192 distance = new_distance;
193 closest_hash = hash;
194 }
195
196 z_primed = z_primed.wrapping_add(PRIME_Z);
197 }
198 y_primed = y_primed.wrapping_add(PRIME_Y);
199 }
200 x_primed = x_primed.wrapping_add(PRIME_X);
201 }
202
203 closest_hash as f32 * (1.0 / 2147483648.0)
204 }
205
206 #[inline]
207 #[cfg(feature = "nightly-simd")]
208 fn gen4a(self, point: f32x4, seed: i32) -> f32 {
209 CustomCellValue::default().jitter(self.jitter).gen4a(point, seed)
210 }
211}