Enum nogo::game_logic::PlayerType
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pub enum PlayerType { HUMAN, COMPUTER, NONE, }
Game related data structures
Variants
HUMAN
COMPUTER
NONE
Trait Implementations
impl Debug for PlayerType
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impl Copy for PlayerType
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impl Clone for PlayerType
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fn clone(&self) -> PlayerType
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for PlayerType
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fn eq(&self, __arg_0: &PlayerType) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.