Expand description
Total per-engine byte limit map.
EngineLimits holds exactly one byte limit for every EngineId —
absence is unrepresentable. A limit of 0 is a valid config: the engine
rejects every non-zero reservation, it is never a missing-entry error.
Structs§
- Engine
Limits - A byte limit for every
EngineId, indexed byEngineId::index().