pub fn sparse_to_dense(
tile: &SparseTile,
schema: &ArraySchema,
) -> ArrayResult<DenseTile>Expand description
Convert a sparse tile to a dense tile by materialising every cell.
Cells absent in the sparse payload become CellValue::Null. The
caller is responsible for the integer-only-dim precondition (dense
indexing relies on integer cell offsets) — this is enforced
because non-Int64/TimestampMs dims do not have well-defined
tile_extent semantics in dense layout.