Struct nnsdk::ui2d::resources::ResWindowWithTexCoordsAndFrames
source · #[repr(C)]pub struct ResWindowWithTexCoordsAndFrames<const TEX_COORD_COUNT: usize, const FRAME_COUNT: usize> {
pub window: ResWindow,
pub content: ResWindowContentWithTexCoords<TEX_COORD_COUNT>,
pub frame_offset_table: [u32; FRAME_COUNT],
pub frames: [ResWindowFrame; FRAME_COUNT],
}
Fields§
§window: ResWindow
§content: ResWindowContentWithTexCoords<TEX_COORD_COUNT>
§frame_offset_table: [u32; FRAME_COUNT]
§frames: [ResWindowFrame; FRAME_COUNT]
Methods from Deref<Target = ResPane>§
Trait Implementations§
source§impl<const TEX_COORD_COUNT: usize, const FRAME_COUNT: usize> Clone for ResWindowWithTexCoordsAndFrames<TEX_COORD_COUNT, FRAME_COUNT>
impl<const TEX_COORD_COUNT: usize, const FRAME_COUNT: usize> Clone for ResWindowWithTexCoordsAndFrames<TEX_COORD_COUNT, FRAME_COUNT>
source§fn clone(&self) -> ResWindowWithTexCoordsAndFrames<TEX_COORD_COUNT, FRAME_COUNT>
fn clone(&self) -> ResWindowWithTexCoordsAndFrames<TEX_COORD_COUNT, FRAME_COUNT>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more