Expand description
Raw binary save file parser for No Man’s Sky.
Reads save.hg files directly from disk:
- Detect format (plaintext JSON vs LZ4 compressed)
- Parse sequential LZ4 blocks (magic
0xFEEDA1E5), decompress, concatenate - Deobfuscate JSON keys using MBINCompiler’s
mapping.json - Deserialize into typed Rust structs via serde
Also handles metadata verification (mf_save.hg) via XXTEA + SHA-256.
Re-exports§
pub use decompress::SaveFormat;pub use decompress::decompress_save;pub use decompress::decompress_save_file;pub use decompress::detect_format;pub use error::SaveError;pub use mapping::KeyMapping;pub use mapping::deobfuscate_json;pub use mapping::is_obfuscated;pub use metadata::SaveMetadata;pub use metadata::StorageSlot;pub use metadata::read_metadata;pub use metadata::verify_sha256;pub use model::SaveRoot;
Modules§
- convert
- Conversion from raw save model types to
nms-coredomain types. - decompress
- LZ4 block decompression for NMS save files.
- error
- Error types for save file parsing.
- locate
- NMS save file discovery: platform-specific paths, account directories, save files.
- mapping
- Key deobfuscation for NMS save file JSON.
- metadata
- Metadata file (
mf_save*.hg) decryption and parsing. - model
- Typed Rust structs for deobfuscated NMS save file JSON.
- xxtea
- XXTEA encryption/decryption for NMS metadata files.
Functions§
- parse_
save - Parse deobfuscated save file JSON bytes into a
SaveRootstruct. - parse_
save_ file - Parse a deobfuscated save file from disk.