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nil_server/
response.rs

1// Copyright (C) Call of Nil contributors
2// SPDX-License-Identifier: AGPL-3.0-only
3
4use crate::error::{CoreError, DatabaseError, Error};
5use axum::response::{IntoResponse, Response};
6use either::Either;
7use nil_server_database::error::DieselError;
8use std::ops::{ControlFlow, Try};
9
10pub type MaybeResponse<L> = Either<L, Response>;
11
12#[doc(hidden)]
13#[macro_export]
14macro_rules! res {
15  ($status:ident) => {{
16    use axum::body::Body;
17    use axum::http::StatusCode;
18    use axum::response::Response;
19
20    let status = StatusCode::$status;
21    let body = if (status.is_client_error() || status.is_server_error())
22      && let Some(reason) = status.canonical_reason()
23    {
24      Body::new(reason.to_string())
25    } else {
26      Body::empty()
27    };
28
29    Response::builder()
30      .status(status)
31      .body(body)
32      .unwrap()
33  }};
34  ($status:ident, $data:expr) => {{
35    use axum::http::StatusCode;
36    use axum::response::IntoResponse;
37
38    (StatusCode::$status, $data).into_response()
39  }};
40}
41
42impl From<Error> for Response {
43  fn from(err: Error) -> Self {
44    from_err(err)
45  }
46}
47
48impl IntoResponse for Error {
49  fn into_response(self) -> Response {
50    from_err(self)
51  }
52}
53
54pub(crate) fn from_err(err: impl Into<Error>) -> Response {
55  let err: Error = err.into();
56  tracing::error!(message = %err, error = ?err);
57  from_server_err(err)
58}
59
60#[expect(clippy::match_same_arms, clippy::needless_pass_by_value)]
61fn from_core_err(err: CoreError) -> Response {
62  use CoreError::*;
63
64  let text = err.to_string();
65  match err {
66    ArmyNotFound(..) => res!(NOT_FOUND, text),
67    ArmyNotIdle(..) => res!(BAD_REQUEST, text),
68    BotAlreadySpawned(..) => res!(CONFLICT, text),
69    BotNotFound(..) => res!(NOT_FOUND, text),
70    BuildingStatsNotFound(..) => res!(NOT_FOUND, text),
71    BuildingStatsNotFoundForLevel(..) => res!(NOT_FOUND, text),
72    CannotDecreaseBuildingLevel(..) => res!(BAD_REQUEST, text),
73    CannotIncreaseBuildingLevel(..) => res!(BAD_REQUEST, text),
74    CheatingNotAllowed => res!(BAD_REQUEST, text),
75    CityNotFound(..) => res!(NOT_FOUND, text),
76    FailedToDeserializeEvent => res!(INTERNAL_SERVER_ERROR, text),
77    FailedToReadSavedata => res!(INTERNAL_SERVER_ERROR, text),
78    FailedToSerializeEvent => res!(INTERNAL_SERVER_ERROR, text),
79    FailedToWriteSavedata => res!(INTERNAL_SERVER_ERROR, text),
80    FieldNotEmpty(..) => res!(BAD_REQUEST, text),
81    Forbidden => res!(FORBIDDEN, text),
82    IndexOutOfBounds(..) => res!(BAD_REQUEST, text),
83    InsufficientResources => res!(BAD_REQUEST, text),
84    InsufficientUnits => res!(BAD_REQUEST, text),
85    ManeuverIsDone(..) => res!(BAD_REQUEST, text),
86    ManeuverIsPending(..) => res!(BAD_REQUEST, text),
87    ManeuverIsReturning(..) => res!(BAD_REQUEST, text),
88    ManeuverNotFound(..) => res!(NOT_FOUND, text),
89    MineStatsNotFound(..) => res!(NOT_FOUND, text),
90    MineStatsNotFoundForLevel(..) => res!(NOT_FOUND, text),
91    NotWaitingPlayer(..) => res!(BAD_REQUEST, text),
92    OriginIsDestination(..) => res!(BAD_REQUEST, text),
93    PlayerAlreadySpawned(..) => res!(CONFLICT, text),
94    PlayerNotFound(..) => res!(NOT_FOUND, text),
95    PrecursorNotFound(..) => res!(NOT_FOUND, text),
96    ReportNotFound(..) => res!(NOT_FOUND, text),
97    ResourceReceiverIsSender(..) => res!(BAD_REQUEST, text),
98    RoundAlreadyStarted => res!(CONFLICT, text),
99    RoundHasPendingPlayers => res!(BAD_REQUEST, text),
100    RoundNotStarted => res!(BAD_REQUEST, text),
101    StorageStatsNotFound(..) => res!(NOT_FOUND, text),
102    StorageStatsNotFoundForLevel(..) => res!(NOT_FOUND, text),
103    TooManyResources(..) => res!(BAD_REQUEST, text),
104    UnexpectedUnit(..) => res!(BAD_REQUEST, text),
105    WallStatsNotFoundForLevel(..) => res!(NOT_FOUND, text),
106    WorldIsFull => res!(FORBIDDEN, text),
107  }
108}
109
110#[expect(clippy::match_same_arms)]
111fn from_database_err(err: DatabaseError) -> Response {
112  use DatabaseError::*;
113
114  match err {
115    Core(err) => from_core_err(err),
116    Deadpool(..) => res!(INTERNAL_SERVER_ERROR),
117    DeadpoolBuild(..) => res!(INTERNAL_SERVER_ERROR),
118    Diesel(err) => from_diesel_err(&err),
119    DieselConnection(..) => res!(INTERNAL_SERVER_ERROR),
120    GameNotFound(..) => res!(NOT_FOUND, err.to_string()),
121    InvalidPassword => res!(BAD_REQUEST, err.to_string()),
122    InvalidUsername(..) => res!(BAD_REQUEST, err.to_string()),
123    Io(..) => res!(INTERNAL_SERVER_ERROR),
124    Jiff(..) => res!(INTERNAL_SERVER_ERROR),
125    MigrationFailed(..) => res!(INTERNAL_SERVER_ERROR),
126    UserAlreadyExists(..) => res!(CONFLICT, err.to_string()),
127    UserNotFound(..) => res!(NOT_FOUND, err.to_string()),
128    Unknown(..) => res!(INTERNAL_SERVER_ERROR),
129  }
130}
131
132fn from_diesel_err(err: &DieselError) -> Response {
133  if let DieselError::NotFound = &err {
134    res!(NOT_FOUND)
135  } else {
136    res!(INTERNAL_SERVER_ERROR)
137  }
138}
139
140#[expect(clippy::match_same_arms)]
141fn from_server_err(err: Error) -> Response {
142  use Error::*;
143
144  match err {
145    Core(err) => from_core_err(err),
146    Database(err) => from_database_err(err),
147    IncorrectUserCredentials => res!(UNAUTHORIZED, err.to_string()),
148    IncorrectWorldCredentials(..) => res!(UNAUTHORIZED, err.to_string()),
149    Io(..) => res!(INTERNAL_SERVER_ERROR),
150    MaxCharactersExceeded { .. } => res!(BAD_REQUEST, err.to_string()),
151    MissingPassword => res!(BAD_REQUEST, err.to_string()),
152    Unknown(..) => res!(INTERNAL_SERVER_ERROR),
153    WorldLimitReached => res!(FORBIDDEN, err.to_string()),
154    WorldNotFound(..) => res!(NOT_FOUND, err.to_string()),
155  }
156}
157
158pub trait EitherExt<L, R> {
159  fn try_map_left<T, E, F>(self, f: F) -> Either<Response, R>
160  where
161    Self: Sized,
162    L: Try<Output = T, Residual = E>,
163    E: Into<Error>,
164    F: FnOnce(T) -> Response;
165}
166
167impl<L, R> EitherExt<L, R> for Either<L, R> {
168  fn try_map_left<T, E, F>(self, f: F) -> Either<Response, R>
169  where
170    Self: Sized,
171    L: Try<Output = T, Residual = E>,
172    E: Into<Error>,
173    F: FnOnce(T) -> Response,
174  {
175    match self {
176      Self::Left(left) => {
177        match left.branch() {
178          ControlFlow::Continue(value) => Either::Left(f(value)),
179          ControlFlow::Break(err) => Either::Left(from_err(err)),
180        }
181      }
182      Self::Right(right) => Either::Right(right),
183    }
184  }
185}
186
187#[doc(hidden)]
188#[macro_export]
189macro_rules! bail_if_city_is_not_owned_by {
190  ($world:expr, $player:expr, $coord:expr) => {
191    if !$world
192      .city($coord)?
193      .is_owned_by_player_and(|id| $player == id)
194    {
195      return $crate::res!(FORBIDDEN);
196    }
197  };
198}
199
200#[doc(hidden)]
201#[macro_export]
202macro_rules! bail_if_max_chars_exceeded {
203  ($value:expr, $max:expr) => {
204    let current = $value.chars().count();
205    if current > $max {
206      use $crate::error::Error;
207      let err = Error::MaxCharactersExceeded { max: $max, current };
208      return $crate::response::from_err(err);
209    }
210  };
211}
212
213#[doc(hidden)]
214#[macro_export]
215macro_rules! bail_if_player_is_not_pending {
216  ($world:expr, $player:expr) => {
217    if !$world.round().is_waiting_player($player) {
218      use nil_core::error::Error;
219      let err = Error::NotWaitingPlayer($player.clone());
220      return $crate::response::from_err(err);
221    }
222  };
223}
224
225#[doc(hidden)]
226#[macro_export]
227macro_rules! bail_if_player_ne {
228  ($current_player:expr, $player:expr) => {
229    if $current_player != $player {
230      return $crate::res!(FORBIDDEN);
231    }
232  };
233}