nil_server_types/
world.rs1use crate::round::RoundDuration;
5use jiff::Zoned;
6use nil_core::continent::ContinentSize;
7use nil_core::player::PlayerId;
8use nil_core::round::RoundId;
9use nil_core::world::config::WorldConfig;
10use serde::{Deserialize, Serialize};
11
12#[derive(Clone, Debug, Deserialize, Serialize)]
13#[serde(rename_all = "camelCase")]
14#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
15pub struct RemoteWorld {
16 pub config: WorldConfig,
17 pub description: Option<String>,
18 pub created_by: PlayerId,
19 pub created_at: Zoned,
20 pub updated_at: Zoned,
21 pub has_password: bool,
22 pub current_round: RoundId,
23 pub round_duration: Option<RoundDuration>,
24 pub active_players: u32,
25 pub total_players: u32,
26 pub continent_size: ContinentSize,
27}