nil_server_types/
world.rs1use crate::round::RoundDuration;
5use jiff::Zoned;
6use nil_core::continent::ContinentSize;
7use nil_core::player::PlayerId;
8use nil_core::round::RoundId;
9use nil_core::world::config::WorldConfig;
10use serde::{Deserialize, Serialize};
11
12#[derive(Clone, Debug, Deserialize, Serialize)]
13#[serde(rename_all = "camelCase")]
14pub struct RemoteWorld {
15 pub config: WorldConfig,
16 pub description: Option<String>,
17 pub created_by: PlayerId,
18 pub created_at: Zoned,
19 pub updated_at: Zoned,
20 pub has_password: bool,
21 pub current_round: RoundId,
22 pub round_duration: Option<RoundDuration>,
23 pub active_players: usize,
24 pub total_players: usize,
25 pub continent_size: ContinentSize,
26}