nil_payload/request/npc/
precursor.rs1use bon::Builder;
5use nil_core::npc::precursor::PrecursorId;
6use nil_core::world::config::WorldId;
7use serde::{Deserialize, Serialize};
8
9#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
10#[serde(rename_all = "camelCase")]
11#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
12#[cfg_attr(feature = "typescript", ts(export))]
13pub struct GetPrecursorCoordsRequest {
14 #[builder(start_fn, into)]
15 pub world: WorldId,
16 pub id: PrecursorId,
17}
18
19#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
20#[serde(rename_all = "camelCase")]
21#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
22#[cfg_attr(feature = "typescript", ts(export))]
23pub struct GetPublicPrecursorRequest {
24 #[builder(start_fn, into)]
25 pub world: WorldId,
26 pub id: PrecursorId,
27}
28
29#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
30#[serde(rename_all = "camelCase")]
31#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
32#[cfg_attr(feature = "typescript", ts(export))]
33pub struct GetPublicPrecursorsRequest {
34 #[builder(start_fn, into)]
35 pub world: WorldId,
36}