nil_payload/request/cheat/
capital.rs1use bon::Builder;
5use nil_core::resources::influence::Influence;
6use nil_core::ruler::Ruler;
7use nil_core::world::config::WorldId;
8use serde::{Deserialize, Serialize};
9
10#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
11#[serde(rename_all = "camelCase")]
12#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
13#[cfg_attr(feature = "typescript", ts(export, optional_fields = nullable))]
14pub struct CheatGetInfluenceRequest {
15 #[builder(start_fn, into)]
16 pub world: WorldId,
17 #[serde(default)]
18 #[builder(into)]
19 pub ruler: Option<Ruler>,
20}
21
22#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
23#[serde(rename_all = "camelCase")]
24#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
25#[cfg_attr(feature = "typescript", ts(export, optional_fields = nullable))]
26pub struct CheatSetInfluenceRequest {
27 #[builder(start_fn, into)]
28 pub world: WorldId,
29 #[serde(default)]
30 #[builder(into)]
31 pub ruler: Option<Ruler>,
32 #[serde(default)]
33 #[builder(default, into)]
34 pub influence: Influence,
35}