nil_payload/request/npc/
precursor.rs1use bon::Builder;
5use nil_core::npc::precursor::PrecursorId;
6use nil_core::world::config::WorldId;
7use nil_payload_macros::FromWorld;
8use serde::{Deserialize, Serialize};
9
10#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
11#[serde(rename_all = "camelCase")]
12#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
13#[cfg_attr(feature = "typescript", ts(export))]
14pub struct GetPrecursorCoordsRequest {
15 #[builder(start_fn, into)]
16 pub world: WorldId,
17 pub id: PrecursorId,
18}
19
20#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
21#[serde(rename_all = "camelCase")]
22#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
23#[cfg_attr(feature = "typescript", ts(export))]
24pub struct GetPublicPrecursorRequest {
25 #[builder(start_fn, into)]
26 pub world: WorldId,
27 pub id: PrecursorId,
28}
29
30#[derive(Builder, Clone, Debug, Deserialize, Serialize, FromWorld)]
31#[serde(rename_all = "camelCase")]
32#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
33#[cfg_attr(feature = "typescript", ts(export))]
34pub struct GetPublicPrecursorsRequest {
35 #[builder(start_fn, into)]
36 pub world: WorldId,
37}