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nil_payload/request/
military.rs

1// Copyright (C) Call of Nil contributors
2// SPDX-License-Identifier: AGPL-3.0-only
3
4use bon::Builder;
5use nil_core::continent::coord::Coord;
6use nil_core::military::army::ArmyId;
7use nil_core::military::maneuver::{ManeuverId, ManeuverRequest};
8use nil_core::world::config::WorldId;
9use serde::{Deserialize, Serialize};
10
11#[cfg(feature = "typescript")]
12use ts_rs::TS;
13
14#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
15#[serde(rename_all = "camelCase")]
16#[cfg_attr(feature = "typescript", derive(TS))]
17#[cfg_attr(feature = "typescript", ts(export))]
18pub struct CancelManeuverRequest {
19  #[builder(start_fn, into)]
20  pub world: WorldId,
21  pub id: ManeuverId,
22}
23
24#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
25#[serde(rename_all = "camelCase")]
26#[cfg_attr(feature = "typescript", derive(TS))]
27#[cfg_attr(feature = "typescript", ts(export))]
28pub struct GetArmiesRequest {
29  #[builder(start_fn, into)]
30  pub world: WorldId,
31}
32
33#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
34#[serde(rename_all = "camelCase")]
35#[cfg_attr(feature = "typescript", derive(TS))]
36#[cfg_attr(feature = "typescript", ts(export))]
37pub struct GetArmyRequest {
38  #[builder(start_fn, into)]
39  pub world: WorldId,
40  pub id: ArmyId,
41}
42
43#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
44#[serde(rename_all = "camelCase")]
45#[cfg_attr(feature = "typescript", derive(TS))]
46#[cfg_attr(feature = "typescript", ts(export))]
47pub struct GetArmyOwnerRequest {
48  #[builder(start_fn, into)]
49  pub world: WorldId,
50  pub id: ArmyId,
51}
52
53#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
54#[serde(rename_all = "camelCase")]
55#[cfg_attr(feature = "typescript", derive(TS))]
56#[cfg_attr(feature = "typescript", ts(export))]
57pub struct GetIdleArmiesAtRequest {
58  #[builder(start_fn, into)]
59  pub world: WorldId,
60  pub coord: Coord,
61}
62
63#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
64#[serde(rename_all = "camelCase")]
65#[cfg_attr(feature = "typescript", derive(TS))]
66#[cfg_attr(feature = "typescript", ts(export))]
67pub struct GetIdleArmiesCoordsRequest {
68  #[builder(start_fn, into)]
69  pub world: WorldId,
70}
71
72#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
73#[serde(rename_all = "camelCase")]
74#[cfg_attr(feature = "typescript", derive(TS))]
75#[cfg_attr(feature = "typescript", ts(export))]
76pub struct GetManeuverRequest {
77  #[builder(start_fn, into)]
78  pub world: WorldId,
79  pub id: ManeuverId,
80}
81
82#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
83#[serde(rename_all = "camelCase")]
84#[cfg_attr(feature = "typescript", derive(TS))]
85#[cfg_attr(feature = "typescript", ts(export))]
86pub struct RequestManeuverRequest {
87  #[builder(start_fn, into)]
88  pub world: WorldId,
89  pub request: ManeuverRequest,
90}