nil_payload/request/cheat/
infrastructure.rs1use bon::Builder;
5use nil_core::continent::Coord;
6use nil_core::infrastructure::prelude::{BuildingId, BuildingLevel};
7use nil_core::ruler::Ruler;
8use nil_core::world::config::WorldId;
9use serde::{Deserialize, Serialize};
10
11#[cfg(feature = "typescript")]
12use ts_rs::TS;
13
14#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
15#[serde(rename_all = "camelCase")]
16#[cfg_attr(feature = "typescript", derive(TS))]
17#[cfg_attr(feature = "typescript", ts(export))]
18pub struct CheatGetAcademyRecruitQueueRequest {
19 #[builder(start_fn, into)]
20 pub world: WorldId,
21 #[builder(into)]
22 pub coord: Coord,
23}
24
25#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
26#[serde(rename_all = "camelCase")]
27#[cfg_attr(feature = "typescript", derive(TS))]
28#[cfg_attr(feature = "typescript", ts(export))]
29pub struct CheatGetAcademyRecruitQueuesRequest {
30 #[builder(start_fn, into)]
31 pub world: WorldId,
32 #[serde(default)]
33 #[builder(default, with = FromIterator::from_iter)]
34 pub coords: Vec<Coord>,
35 #[serde(default)]
36 #[builder(default)]
37 pub filter_empty: bool,
38}
39
40#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
41#[serde(rename_all = "camelCase")]
42#[cfg_attr(feature = "typescript", derive(TS))]
43#[cfg_attr(feature = "typescript", ts(export))]
44pub struct CheatGetAllAcademyRecruitQueuesRequest {
45 #[builder(start_fn, into)]
46 pub world: WorldId,
47 #[serde(default)]
48 #[builder(default)]
49 pub filter_empty: bool,
50}
51
52#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
53#[serde(rename_all = "camelCase")]
54#[cfg_attr(feature = "typescript", derive(TS))]
55#[cfg_attr(feature = "typescript", ts(export))]
56pub struct CheatGetAllPrefectureBuildQueuesRequest {
57 #[builder(start_fn, into)]
58 pub world: WorldId,
59 #[serde(default)]
60 #[builder(default)]
61 pub filter_empty: bool,
62}
63
64#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
65#[serde(rename_all = "camelCase")]
66#[cfg_attr(feature = "typescript", derive(TS))]
67#[cfg_attr(feature = "typescript", ts(export))]
68pub struct CheatGetAllStableRecruitQueuesRequest {
69 #[builder(start_fn, into)]
70 pub world: WorldId,
71 #[serde(default)]
72 #[builder(default)]
73 pub filter_empty: bool,
74}
75
76#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
77#[serde(rename_all = "camelCase")]
78#[cfg_attr(feature = "typescript", derive(TS))]
79#[cfg_attr(feature = "typescript", ts(export))]
80pub struct CheatGetInfrastructureRequest {
81 #[builder(start_fn, into)]
82 pub world: WorldId,
83 #[builder(into)]
84 pub coord: Coord,
85}
86
87#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
88#[serde(rename_all = "camelCase")]
89#[cfg_attr(feature = "typescript", derive(TS))]
90#[cfg_attr(feature = "typescript", ts(export))]
91pub struct CheatGetPrefectureBuildQueueRequest {
92 #[builder(start_fn, into)]
93 pub world: WorldId,
94 #[builder(into)]
95 pub coord: Coord,
96}
97
98#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
99#[serde(rename_all = "camelCase")]
100#[cfg_attr(feature = "typescript", derive(TS))]
101#[cfg_attr(feature = "typescript", ts(export))]
102pub struct CheatGetPrefectureBuildQueuesRequest {
103 #[builder(start_fn, into)]
104 pub world: WorldId,
105 #[serde(default)]
106 #[builder(default, with = FromIterator::from_iter)]
107 pub coords: Vec<Coord>,
108 #[serde(default)]
109 #[builder(default)]
110 pub filter_empty: bool,
111}
112
113#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
114#[serde(rename_all = "camelCase")]
115#[cfg_attr(feature = "typescript", derive(TS))]
116#[cfg_attr(feature = "typescript", ts(export))]
117pub struct CheatGetStableRecruitQueueRequest {
118 #[builder(start_fn, into)]
119 pub world: WorldId,
120 #[builder(into)]
121 pub coord: Coord,
122}
123
124#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
125#[serde(rename_all = "camelCase")]
126#[cfg_attr(feature = "typescript", derive(TS))]
127#[cfg_attr(feature = "typescript", ts(export))]
128pub struct CheatGetStableRecruitQueuesRequest {
129 #[builder(start_fn, into)]
130 pub world: WorldId,
131 #[serde(default)]
132 #[builder(default, with = FromIterator::from_iter)]
133 pub coords: Vec<Coord>,
134 #[serde(default)]
135 #[builder(default)]
136 pub filter_empty: bool,
137}
138
139#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
140#[serde(rename_all = "camelCase")]
141#[cfg_attr(feature = "typescript", derive(TS))]
142#[cfg_attr(feature = "typescript", ts(export, optional_fields = nullable))]
143pub struct CheatGetStorageCapacityRequest {
144 #[builder(start_fn, into)]
145 pub world: WorldId,
146 #[serde(default)]
147 #[builder(into)]
148 pub ruler: Option<Ruler>,
149}
150
151#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
152#[serde(rename_all = "camelCase")]
153#[cfg_attr(feature = "typescript", derive(TS))]
154#[cfg_attr(feature = "typescript", ts(export))]
155pub struct CheatSetBuildingLevelRequest {
156 #[builder(start_fn, into)]
157 pub world: WorldId,
158 #[builder(into)]
159 pub coord: Coord,
160 #[builder(into)]
161 pub id: BuildingId,
162 #[builder(into)]
163 pub level: BuildingLevel,
164}
165
166#[derive(Builder, Clone, Debug, Deserialize, Serialize)]
167#[serde(rename_all = "camelCase")]
168#[cfg_attr(feature = "typescript", derive(TS))]
169#[cfg_attr(feature = "typescript", ts(export))]
170pub struct CheatSetMaxInfrastructureRequest {
171 #[builder(start_fn, into)]
172 pub world: WorldId,
173 #[builder(into)]
174 pub coord: Coord,
175}