nil_payload/response/cheat/
player.rs1use nil_core::player::Player;
5use serde::{Deserialize, Serialize};
6
7#[cfg(feature = "axum")]
8use nil_payload_macros::IntoJsonResponse;
9
10#[cfg(feature = "typescript")]
11use ts_rs::TS;
12
13#[derive(Clone, Debug, Deserialize, Serialize)]
14#[cfg_attr(feature = "axum", derive(IntoJsonResponse))]
15#[cfg_attr(feature = "typescript", derive(TS))]
16#[cfg_attr(feature = "typescript", ts(export))]
17pub struct CheatGetPlayerResponse(pub Player);
18
19#[derive(Clone, Debug, Deserialize, Serialize)]
20#[cfg_attr(feature = "axum", derive(IntoJsonResponse))]
21#[cfg_attr(feature = "typescript", derive(TS))]
22#[cfg_attr(feature = "typescript", ts(export))]
23pub struct CheatGetPlayersResponse(pub Vec<Player>);