nil_payload/request/cheat/
city.rs1use nil_core::city::Stability;
5use nil_core::continent::Coord;
6use nil_core::world::config::WorldId;
7use serde::{Deserialize, Serialize};
8
9#[cfg(feature = "typescript")]
10use ts_rs::TS;
11
12#[derive(Clone, Debug, Deserialize, Serialize)]
13#[serde(rename_all = "camelCase")]
14#[cfg_attr(feature = "typescript", derive(TS))]
15#[cfg_attr(feature = "typescript", ts(export))]
16pub struct CheatSetStabilityRequest {
17 pub world: WorldId,
18 pub coord: Coord,
19 pub stability: Stability,
20}