Structs§
Enums§
Functions§
- nil_
add_ ⚠academy_ recruit_ order Client::add_academy_recruit_order- nil_
add_ ⚠prefecture_ build_ order Client::add_prefecture_build_order- nil_
add_ ⚠stable_ recruit_ order Client::add_stable_recruit_order- nil_
add_ ⚠workshop_ recruit_ order Client::add_workshop_recruit_order- nil_
authorize ⚠ Client::authorize- nil_
buy_ ⚠resources Client::buy_resources- nil_
cancel_ ⚠academy_ recruit_ order Client::cancel_academy_recruit_order- nil_
cancel_ ⚠maneuver Client::cancel_maneuver- nil_
cancel_ ⚠prefecture_ build_ order Client::cancel_prefecture_build_order- nil_
cancel_ ⚠stable_ recruit_ order Client::cancel_stable_recruit_order- nil_
cancel_ ⚠workshop_ recruit_ order Client::cancel_workshop_recruit_order- nil_
cheat_ ⚠fill_ world Client::cheat_fill_world- nil_
cheat_ ⚠get_ academy_ recruit_ queue Client::cheat_get_academy_recruit_queue- nil_
cheat_ ⚠get_ academy_ recruit_ queues Client::cheat_get_academy_recruit_queues- nil_
cheat_ ⚠get_ all_ academy_ recruit_ queues Client::cheat_get_all_academy_recruit_queues- nil_
cheat_ ⚠get_ all_ prefecture_ build_ queues Client::cheat_get_all_prefecture_build_queues- nil_
cheat_ ⚠get_ all_ stable_ recruit_ queues Client::cheat_get_all_stable_recruit_queues- nil_
cheat_ ⚠get_ build_ steps Client::cheat_get_build_steps- nil_
cheat_ ⚠get_ cities Client::cheat_get_cities- nil_
cheat_ ⚠get_ city Client::cheat_get_city- nil_
cheat_ ⚠get_ ethics Client::cheat_get_ethics- nil_
cheat_ ⚠get_ idle_ armies_ at Client::cheat_get_idle_armies_at- nil_
cheat_ ⚠get_ idle_ personnel_ at Client::cheat_get_idle_personnel_at- nil_
cheat_ ⚠get_ infrastructure Client::cheat_get_infrastructure- nil_
cheat_ ⚠get_ maneuvers Client::cheat_get_maneuvers- nil_
cheat_ ⚠get_ maneuvers_ of Client::cheat_get_maneuvers_of- nil_
cheat_ ⚠get_ player Client::cheat_get_player- nil_
cheat_ ⚠get_ players Client::cheat_get_players- nil_
cheat_ ⚠get_ prefecture_ build_ queue Client::cheat_get_prefecture_build_queue- nil_
cheat_ ⚠get_ prefecture_ build_ queues Client::cheat_get_prefecture_build_queues- nil_
cheat_ ⚠get_ resources Client::cheat_get_resources- nil_
cheat_ ⚠get_ stable_ recruit_ queue Client::cheat_get_stable_recruit_queue- nil_
cheat_ ⚠get_ stable_ recruit_ queues Client::cheat_get_stable_recruit_queues- nil_
cheat_ ⚠get_ storage_ capacity Client::cheat_get_storage_capacity- nil_
cheat_ ⚠set_ bot_ ethics Client::cheat_set_bot_ethics- nil_
cheat_ ⚠set_ building_ level Client::cheat_set_building_level- nil_
cheat_ ⚠set_ food Client::cheat_set_food- nil_
cheat_ ⚠set_ iron Client::cheat_set_iron- nil_
cheat_ ⚠set_ market_ fee Client::cheat_set_market_fee- nil_
cheat_ ⚠set_ market_ vault_ resources Client::cheat_set_market_vault_resources- nil_
cheat_ ⚠set_ max_ food Client::cheat_set_max_food- nil_
cheat_ ⚠set_ max_ infrastructure Client::cheat_set_max_infrastructure- nil_
cheat_ ⚠set_ max_ iron Client::cheat_set_max_iron- nil_
cheat_ ⚠set_ max_ resources Client::cheat_set_max_resources- nil_
cheat_ ⚠set_ max_ silo_ resources Client::cheat_set_max_silo_resources- nil_
cheat_ ⚠set_ max_ stone Client::cheat_set_max_stone- nil_
cheat_ ⚠set_ max_ warehouse_ resources Client::cheat_set_max_warehouse_resources- nil_
cheat_ ⚠set_ max_ wood Client::cheat_set_max_wood- nil_
cheat_ ⚠set_ resources Client::cheat_set_resources- nil_
cheat_ ⚠set_ stability Client::cheat_set_stability- nil_
cheat_ ⚠set_ stone Client::cheat_set_stone- nil_
cheat_ ⚠set_ wood Client::cheat_set_wood- nil_
cheat_ ⚠skip_ round Client::cheat_skip_round- nil_
cheat_ ⚠spawn_ bot Client::cheat_spawn_bot- nil_
cheat_ ⚠spawn_ city Client::cheat_spawn_city- nil_
cheat_ ⚠spawn_ personnel Client::cheat_spawn_personnel- nil_
client_ ⚠version - nil_
create_ ⚠remote_ world Client::create_remote_world- nil_
create_ ⚠user Client::create_user- nil_
delete_ ⚠remote_ world Client::delete_remote_world- nil_
ffi_ ⚠free_ str - nil_
ffi_ ⚠poll - nil_
ffi_ ⚠shutdown - nil_
ffi_ ⚠version - nil_
forward_ ⚠report Client::forward_report- nil_
get_ ⚠academy_ recruit_ catalog Client::get_academy_recruit_catalog- nil_
get_ ⚠armies Client::get_armies- nil_
get_ ⚠army Client::get_army- nil_
get_ ⚠army_ owner Client::get_army_owner- nil_
get_ ⚠bot_ coords Client::get_bot_coords- nil_
get_ ⚠chat_ history Client::get_chat_history- nil_
get_ ⚠cities Client::get_cities- nil_
get_ ⚠city Client::get_city- nil_
get_ ⚠city_ score Client::get_city_score- nil_
get_ ⚠continent_ size Client::get_continent_size- nil_
get_ ⚠idle_ armies_ at Client::get_idle_armies_at- nil_
get_ ⚠idle_ armies_ coords Client::get_idle_armies_coords- nil_
get_ ⚠maneuver Client::get_maneuver- nil_
get_ ⚠market Client::get_market- nil_
get_ ⚠market_ fee Client::get_market_fee- nil_
get_ ⚠player Client::get_player- nil_
get_ ⚠player_ coords Client::get_player_coords- nil_
get_ ⚠player_ ids Client::get_player_ids- nil_
get_ ⚠player_ maintenance Client::get_player_maintenance- nil_
get_ ⚠player_ military Client::get_player_military- nil_
get_ ⚠player_ status Client::get_player_status- nil_
get_ ⚠player_ storage_ capacity Client::get_player_storage_capacity- nil_
get_ ⚠player_ worlds Client::get_player_worlds- nil_
get_ ⚠precursor_ coords Client::get_precursor_coords- nil_
get_ ⚠prefecture_ build_ catalog Client::get_prefecture_build_catalog- nil_
get_ ⚠public_ bot Client::get_public_bot- nil_
get_ ⚠public_ bots Client::get_public_bots- nil_
get_ ⚠public_ cities Client::get_public_cities- nil_
get_ ⚠public_ city Client::get_public_city- nil_
get_ ⚠public_ field Client::get_public_field- nil_
get_ ⚠public_ fields Client::get_public_fields- nil_
get_ ⚠public_ player Client::get_public_player- nil_
get_ ⚠public_ players Client::get_public_players- nil_
get_ ⚠public_ precursor Client::get_public_precursor- nil_
get_ ⚠public_ precursors Client::get_public_precursors- nil_
get_ ⚠rank Client::get_rank- nil_
get_ ⚠ranking Client::get_ranking- nil_
get_ ⚠remote_ world Client::get_remote_world- nil_
get_ ⚠remote_ world_ limit Client::get_remote_world_limit- nil_
get_ ⚠remote_ world_ limit_ per_ user Client::get_remote_world_limit_per_user- nil_
get_ ⚠remote_ worlds Client::get_remote_worlds- nil_
get_ ⚠round Client::get_round- nil_
get_ ⚠server_ kind Client::get_server_kind- nil_
get_ ⚠stable_ recruit_ catalog Client::get_stable_recruit_catalog- nil_
get_ ⚠workshop_ recruit_ catalog Client::get_workshop_recruit_catalog- nil_
get_ ⚠world_ bots Client::get_world_bots- nil_
get_ ⚠world_ config Client::get_world_config- nil_
get_ ⚠world_ personnel Client::get_world_personnel- nil_
get_ ⚠world_ players Client::get_world_players- nil_
get_ ⚠world_ precursors Client::get_world_precursors- nil_
get_ ⚠world_ rulers Client::get_world_rulers- nil_
get_ ⚠world_ stats Client::get_world_stats- nil_
is_ ⚠host - nil_
is_ ⚠local Client::is_local- nil_
is_ ⚠ready Client::is_ready- nil_
is_ ⚠remote Client::is_remote- nil_
player_ ⚠exists Client::player_exists- nil_
push_ ⚠chat_ message Client::push_chat_message- nil_
rename_ ⚠city Client::rename_city- nil_
request_ ⚠maneuver Client::request_maneuver- nil_
runtime_ ⚠global_ queue_ depth RuntimeMetrics::global_queue_depth- nil_
runtime_ ⚠num_ alive_ tasks RuntimeMetrics::num_alive_tasks- nil_
runtime_ ⚠num_ workers RuntimeMetrics::num_workers- nil_
save_ ⚠local_ world Client::save_local_world- nil_
search_ ⚠city Client::search_city- nil_
search_ ⚠public_ city Client::search_public_city- nil_
sell_ ⚠resources Client::sell_resources- nil_
send_ ⚠resources Client::send_resources- nil_
server_ ⚠addr Client::server_addr- nil_
server_ ⚠version Client::version- nil_
set_ ⚠player_ ready Client::set_player_ready- nil_
set_ ⚠player_ status Client::set_player_status- nil_
set_ ⚠user_ agent Client::set_user_agent- nil_
simulate_ ⚠battle Client::simulate_battle- nil_
spawn_ ⚠player Client::spawn_player- nil_
start_ ⚠round Client::start_round- nil_
start_ ⚠server nil_server::local::start- nil_
start_ ⚠server_ with_ savedata nil_server::local::load- nil_
stop_ ⚠client Client::stop- nil_
stop_ ⚠server LocalServer::stop- nil_
toggle_ ⚠building Client::toggle_building- nil_
update_ ⚠client Client::update- nil_
user_ ⚠agent Client::user_agent- nil_
user_ ⚠exists Client::user_exists- nil_
validate_ ⚠token Client::validate_token- nil_
world ⚠ Client::world