nil_core/military/squad/
size.rs1use crate::military::unit::stats::power::Power;
5use crate::ranking::score::Score;
6use crate::resources::maintenance::Maintenance;
7use derive_more::{Deref, Display, From, Into};
8use serde::{Deserialize, Serialize};
9use std::cmp::Ordering;
10use std::ops::{Add, AddAssign, Mul, MulAssign, Sub, SubAssign};
11
12#[derive(
13 Clone,
14 Copy,
15 Debug,
16 Default,
17 Deref,
18 Display,
19 From,
20 Into,
21 PartialEq,
22 Eq,
23 PartialOrd,
24 Ord,
25 Deserialize,
26 Serialize,
27)]
28#[into(u32, f64)]
29pub struct SquadSize(u32);
30
31impl SquadSize {
32 #[inline]
33 pub const fn new(size: u32) -> Self {
34 Self(size)
35 }
36
37 #[inline]
38 pub fn random() -> Self {
39 Self::new(rand::random())
40 }
41
42 #[inline]
43 pub fn checked_sub(self, rhs: Self) -> Option<Self> {
44 self.0.checked_sub(rhs.0).map(Self::new)
45 }
46}
47
48impl PartialEq<u32> for SquadSize {
49 fn eq(&self, other: &u32) -> bool {
50 self.0.eq(other)
51 }
52}
53
54impl PartialOrd<u32> for SquadSize {
55 fn partial_cmp(&self, other: &u32) -> Option<Ordering> {
56 self.0.partial_cmp(other)
57 }
58}
59
60impl Add for SquadSize {
61 type Output = SquadSize;
62
63 fn add(self, rhs: Self) -> Self::Output {
64 Self(self.0.saturating_add(rhs.0))
65 }
66}
67
68impl Add<u32> for SquadSize {
69 type Output = SquadSize;
70
71 fn add(self, rhs: u32) -> Self::Output {
72 Self(self.0.saturating_add(rhs))
73 }
74}
75
76impl AddAssign for SquadSize {
77 fn add_assign(&mut self, rhs: Self) {
78 *self = *self + rhs;
79 }
80}
81
82impl AddAssign<u32> for SquadSize {
83 fn add_assign(&mut self, rhs: u32) {
84 *self = *self + rhs;
85 }
86}
87
88impl From<f64> for SquadSize {
89 fn from(value: f64) -> Self {
90 Self::new(value as u32)
91 }
92}
93
94impl Sub for SquadSize {
95 type Output = SquadSize;
96
97 fn sub(self, rhs: Self) -> Self::Output {
98 Self(self.0.saturating_sub(rhs.0))
99 }
100}
101
102impl Sub<u32> for SquadSize {
103 type Output = SquadSize;
104
105 fn sub(self, rhs: u32) -> Self::Output {
106 Self(self.0.saturating_sub(rhs))
107 }
108}
109
110impl SubAssign for SquadSize {
111 fn sub_assign(&mut self, rhs: Self) {
112 *self = *self - rhs;
113 }
114}
115
116impl SubAssign<u32> for SquadSize {
117 fn sub_assign(&mut self, rhs: u32) {
118 *self = *self - rhs;
119 }
120}
121
122impl Mul<Maintenance> for SquadSize {
123 type Output = Maintenance;
124
125 fn mul(self, rhs: Maintenance) -> Self::Output {
126 let rhs = u32::from(rhs);
127 Maintenance::new(self.0.saturating_mul(rhs))
128 }
129}
130
131impl Mul<Power> for SquadSize {
132 type Output = Power;
133
134 fn mul(self, rhs: Power) -> Self::Output {
135 rhs * self.0
136 }
137}
138
139impl Mul<SquadSize> for Power {
140 type Output = Power;
141
142 fn mul(self, rhs: SquadSize) -> Self::Output {
143 self * rhs.0
144 }
145}
146
147impl Mul<Score> for SquadSize {
148 type Output = Score;
149
150 fn mul(self, rhs: Score) -> Self::Output {
151 let rhs = u32::from(rhs);
152 Score::new(self.0.saturating_mul(rhs))
153 }
154}
155
156impl Mul<f64> for SquadSize {
157 type Output = SquadSize;
158
159 fn mul(self, rhs: f64) -> Self::Output {
160 debug_assert!(rhs.is_finite());
161 debug_assert!(rhs.is_sign_positive());
162 debug_assert!(!rhs.is_subnormal());
163 Self((f64::from(self.0) * rhs).floor() as u32)
164 }
165}
166
167impl MulAssign<f64> for SquadSize {
168 fn mul_assign(&mut self, rhs: f64) {
169 *self = *self * rhs;
170 }
171}