nil_core/resources/
workforce.rs1use crate::city::stability::Stability;
5use crate::infrastructure::building::Building;
6use crate::infrastructure::building::level::BuildingLevel;
7use crate::world::config::WorldConfig;
8use nil_num::impl_mul_ceil;
9use nil_num::mul_ceil::MulCeil;
10use nil_util::{ConstDeref, F64Math};
11use serde::{Deserialize, Serialize};
12use std::cmp::Ordering;
13use std::num::NonZeroU32;
14use std::ops::{Add, AddAssign, Mul, MulAssign, Sub, SubAssign};
15
16#[derive(Copy, Debug, Deserialize, Serialize, ConstDeref, F64Math)]
23#[derive_const(Clone, PartialEq, Eq, PartialOrd, Ord)]
24#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
25pub struct Workforce(u32);
26
27impl Workforce {
28 #[inline]
29 pub const fn new(value: u32) -> Self {
30 Self(value)
31 }
32}
33
34impl const From<u32> for Workforce {
35 fn from(value: u32) -> Self {
36 Workforce::new(value)
37 }
38}
39
40impl const From<Workforce> for u32 {
41 fn from(value: Workforce) -> Self {
42 value.0
43 }
44}
45
46impl const From<Workforce> for f64 {
47 fn from(value: Workforce) -> Self {
48 f64::from(value.0)
49 }
50}
51
52impl const From<BuildingLevel> for Workforce {
53 fn from(value: BuildingLevel) -> Self {
54 Workforce(u32::from(value))
55 }
56}
57
58impl const From<f64> for Workforce {
59 fn from(value: f64) -> Self {
60 debug_assert!(value >= 0.0);
61 debug_assert!(value.is_finite());
62 Self::new(value.ceil() as u32)
63 }
64}
65
66impl const PartialEq<u32> for Workforce {
67 fn eq(&self, other: &u32) -> bool {
68 self.0.eq(other)
69 }
70}
71
72impl const PartialOrd<u32> for Workforce {
73 fn partial_cmp(&self, other: &u32) -> Option<Ordering> {
74 self.0.partial_cmp(other)
75 }
76}
77
78impl const Add for Workforce {
79 type Output = Workforce;
80
81 fn add(self, rhs: Self) -> Self::Output {
82 Self(self.0.saturating_add(rhs.0))
83 }
84}
85
86impl const AddAssign for Workforce {
87 fn add_assign(&mut self, rhs: Self) {
88 *self = *self + rhs;
89 }
90}
91
92impl const Sub for Workforce {
93 type Output = Workforce;
94
95 fn sub(self, rhs: Self) -> Self::Output {
96 Self(self.0.saturating_sub(rhs.0))
97 }
98}
99
100impl const SubAssign for Workforce {
101 fn sub_assign(&mut self, rhs: Self) {
102 *self = *self - rhs;
103 }
104}
105
106impl const Mul for Workforce {
107 type Output = Workforce;
108
109 fn mul(self, rhs: Workforce) -> Self::Output {
110 Self(self.0.saturating_mul(rhs.0))
111 }
112}
113
114impl const Mul<u32> for Workforce {
115 type Output = Workforce;
116
117 fn mul(self, rhs: u32) -> Self::Output {
118 Self(self.0.saturating_mul(rhs))
119 }
120}
121
122impl const Mul<NonZeroU32> for Workforce {
123 type Output = Workforce;
124
125 fn mul(self, rhs: NonZeroU32) -> Self::Output {
126 self * rhs.get()
127 }
128}
129
130impl const Mul<Stability> for Workforce {
131 type Output = Workforce;
132
133 fn mul(self, rhs: Stability) -> Self::Output {
134 Self::from(self.mul_ceil(*rhs))
135 }
136}
137
138impl const MulAssign for Workforce {
139 fn mul_assign(&mut self, rhs: Self) {
140 *self = *self * rhs;
141 }
142}
143
144impl const MulAssign<Stability> for Workforce {
145 fn mul_assign(&mut self, rhs: Stability) {
146 *self = *self * rhs;
147 }
148}
149
150impl_mul_ceil!(Workforce);
151
152pub trait WorkforceSource: Building {
154 fn workforce(&self, config: &WorldConfig) -> Workforce {
155 Workforce::from(f64::from(self.level()) * config.speed())
156 }
157}