nil_core/military/squad/
size.rs1use crate::military::unit::stats::power::Power;
5use crate::ranking::score::Score;
6use crate::resources::maintenance::Maintenance;
7use derive_more::Display;
8use nil_util::ConstDeref;
9use serde::{Deserialize, Serialize};
10use std::cmp::Ordering;
11use std::ops::{Add, AddAssign, Mul, MulAssign, Sub, SubAssign};
12
13#[derive(Copy, Debug, Display, Deserialize, Serialize, ConstDeref)]
14#[derive_const(Clone, Default, PartialEq, Eq, PartialOrd, Ord)]
15#[cfg_attr(feature = "typescript", derive(ts_rs::TS))]
16#[cfg_attr(feature = "typescript", ts(export))]
17pub struct SquadSize(u32);
18
19impl SquadSize {
20 #[inline]
21 pub const fn new(size: u32) -> Self {
22 Self(size)
23 }
24
25 #[inline]
26 pub fn random() -> Self {
27 Self::new(rand::random())
28 }
29
30 #[inline]
31 pub const fn checked_sub(self, rhs: Self) -> Option<Self> {
32 self.0.checked_sub(rhs.0).map(Self::new)
33 }
34}
35
36impl const PartialEq<u32> for SquadSize {
37 fn eq(&self, other: &u32) -> bool {
38 self.0.eq(other)
39 }
40}
41
42impl const PartialOrd<u32> for SquadSize {
43 fn partial_cmp(&self, other: &u32) -> Option<Ordering> {
44 self.0.partial_cmp(other)
45 }
46}
47
48impl const From<u32> for SquadSize {
49 fn from(value: u32) -> Self {
50 Self::new(value)
51 }
52}
53
54impl const From<SquadSize> for u32 {
55 fn from(value: SquadSize) -> Self {
56 value.0
57 }
58}
59
60impl const From<SquadSize> for f64 {
61 fn from(value: SquadSize) -> Self {
62 f64::from(value.0)
63 }
64}
65
66impl const Add for SquadSize {
67 type Output = SquadSize;
68
69 fn add(self, rhs: Self) -> Self::Output {
70 Self(self.0.saturating_add(rhs.0))
71 }
72}
73
74impl const Add<u32> for SquadSize {
75 type Output = SquadSize;
76
77 fn add(self, rhs: u32) -> Self::Output {
78 Self(self.0.saturating_add(rhs))
79 }
80}
81
82impl const AddAssign for SquadSize {
83 fn add_assign(&mut self, rhs: Self) {
84 *self = *self + rhs;
85 }
86}
87
88impl const AddAssign<u32> for SquadSize {
89 fn add_assign(&mut self, rhs: u32) {
90 *self = *self + rhs;
91 }
92}
93
94impl const From<f64> for SquadSize {
95 fn from(value: f64) -> Self {
96 debug_assert!(value >= 0.0);
97 debug_assert!(value.is_finite());
98 Self::new(value as u32)
99 }
100}
101
102impl const Sub for SquadSize {
103 type Output = SquadSize;
104
105 fn sub(self, rhs: Self) -> Self::Output {
106 Self(self.0.saturating_sub(rhs.0))
107 }
108}
109
110impl const Sub<u32> for SquadSize {
111 type Output = SquadSize;
112
113 fn sub(self, rhs: u32) -> Self::Output {
114 Self(self.0.saturating_sub(rhs))
115 }
116}
117
118impl const SubAssign for SquadSize {
119 fn sub_assign(&mut self, rhs: Self) {
120 *self = *self - rhs;
121 }
122}
123
124impl const SubAssign<u32> for SquadSize {
125 fn sub_assign(&mut self, rhs: u32) {
126 *self = *self - rhs;
127 }
128}
129
130impl const Mul<Maintenance> for SquadSize {
131 type Output = Maintenance;
132
133 fn mul(self, rhs: Maintenance) -> Self::Output {
134 let rhs = u32::from(rhs);
135 Maintenance::new(self.0.saturating_mul(rhs))
136 }
137}
138
139impl const Mul<Power> for SquadSize {
140 type Output = Power;
141
142 fn mul(self, rhs: Power) -> Self::Output {
143 rhs * self.0
144 }
145}
146
147impl const Mul<Score> for SquadSize {
148 type Output = Score;
149
150 fn mul(self, rhs: Score) -> Self::Output {
151 let rhs = u32::from(rhs);
152 Score::new(self.0.saturating_mul(rhs))
153 }
154}
155
156impl const Mul<f64> for SquadSize {
157 type Output = SquadSize;
158
159 fn mul(self, rhs: f64) -> Self::Output {
160 debug_assert!(rhs.is_finite());
161 debug_assert!(rhs.is_sign_positive());
162 debug_assert!(!rhs.is_subnormal());
163 Self((f64::from(self.0) * rhs).floor() as u32)
164 }
165}
166
167impl const MulAssign<f64> for SquadSize {
168 fn mul_assign(&mut self, rhs: f64) {
169 *self = *self * rhs;
170 }
171}