1use crate::chat::{Chat, ChatMessage, ChatMessageId, ChatMessageKind};
5use crate::player::PlayerId;
6use crate::world::World;
7
8impl World {
9 #[inline]
10 pub fn chat(&self) -> &Chat {
11 &self.chat
12 }
13
14 pub fn push_chat_message(&mut self, author: PlayerId, message: &str) -> ChatMessageId {
15 let message = ChatMessage::builder(message)
16 .author(author)
17 .kind(ChatMessageKind::Default)
18 .build();
19
20 let id = message.id();
21 self.chat.push(message.clone());
22 self.emit_chat_updated(message);
23
24 id
25 }
26}