nil_core/world/
savedata.rs1use std::sync::Arc;
5
6use crate::error::{Error, Result};
7use crate::event::Emitter;
8use crate::savedata::Savedata;
9use crate::world::World;
10
11impl World {
12 pub(super) fn consume_pending_save(&mut self) -> Result<()> {
13 if let Some(handle) = self.save_handle.take() {
14 handle.save(self.to_bytes()?);
15 }
16
17 Ok(())
18 }
19
20 pub fn to_bytes(&self) -> Result<Vec<u8>> {
21 let mut buffer = Vec::new();
22 let data = Savedata::from(self);
23 data.write(&mut buffer)?;
24 Ok(buffer)
25 }
26}
27
28impl From<&World> for Savedata {
29 fn from(world: &World) -> Self {
30 let config = Arc::clone(&world.config);
31 Self {
32 round: world.round.to_idle(),
33 continent: world.continent.clone(),
34 player_manager: world.player_manager.clone(),
35 bot_manager: world.bot_manager.clone(),
36 precursor_manager: world.precursor_manager.clone(),
37 military: world.military.clone(),
38 ranking: world.ranking.clone(),
39 report: world.report.clone(),
40 config: Arc::unwrap_or_clone(config),
41 stats: world.stats.clone(),
42 chat: world.chat.clone(),
43 }
44 }
45}
46
47impl From<Savedata> for World {
48 fn from(savedata: Savedata) -> Self {
49 Self {
50 round: savedata.round,
51 continent: savedata.continent,
52 player_manager: savedata.player_manager,
53 bot_manager: savedata.bot_manager,
54 precursor_manager: savedata.precursor_manager,
55 military: savedata.military,
56 ranking: savedata.ranking,
57 report: savedata.report,
58 config: Arc::new(savedata.config),
59 stats: savedata.stats,
60 chat: savedata.chat,
61
62 emitter: Emitter::default(),
63 save_handle: None,
64 on_next_round: None,
65 }
66 }
67}
68
69impl TryFrom<&World> for Vec<u8> {
70 type Error = Error;
71
72 fn try_from(world: &World) -> Result<Self> {
73 world.to_bytes()
74 }
75}