nil_client/client/cheat/
city.rs1use crate::client::Client;
5use crate::error::Result;
6use crate::http;
7use nil_payload::request::cheat::city::*;
8use nil_payload::response::cheat::city::*;
9
10impl Client {
11 pub async fn cheat_get_cities(
12 &self,
13 req: CheatGetCitiesRequest,
14 ) -> Result<CheatGetCitiesResponse> {
15 http::json_put("cheat-get-cities")
16 .body(req)
17 .server(self.server)
18 .maybe_authorization(self.authorization.as_ref())
19 .circuit_breaker(self.circuit_breaker())
20 .retry(&self.retry)
21 .user_agent(&self.user_agent)
22 .send()
23 .await
24 }
25
26 pub async fn cheat_get_city(&self, req: CheatGetCityRequest) -> Result<CheatGetCityResponse> {
27 http::json_put("cheat-get-city")
28 .body(req)
29 .server(self.server)
30 .maybe_authorization(self.authorization.as_ref())
31 .circuit_breaker(self.circuit_breaker())
32 .retry(&self.retry)
33 .user_agent(&self.user_agent)
34 .send()
35 .await
36 }
37
38 pub async fn cheat_set_stability(&self, req: CheatSetStabilityRequest) -> Result<()> {
39 http::post("cheat-set-stability")
40 .body(req)
41 .server(self.server)
42 .maybe_authorization(self.authorization.as_ref())
43 .circuit_breaker(self.circuit_breaker())
44 .user_agent(&self.user_agent)
45 .send()
46 .await
47 }
48
49 pub async fn cheat_spawn_city(&self, req: CheatSpawnCityRequest) -> Result<()> {
50 http::post("cheat-spawn-city")
51 .body(req)
52 .server(self.server)
53 .maybe_authorization(self.authorization.as_ref())
54 .circuit_breaker(self.circuit_breaker())
55 .user_agent(&self.user_agent)
56 .send()
57 .await
58 }
59}