nil_client/client/
battle.rs1use super::Client;
5use crate::error::Result;
6use crate::http;
7use nil_payload::request::battle::*;
8use nil_payload::response::battle::*;
9
10impl Client {
11 pub async fn simulate_battle(
13 &self,
14 req: SimulateBattleRequest,
15 ) -> Result<SimulateBattleResponse> {
16 http::json_put("simulate-battle")
17 .body(req)
18 .server(self.server)
19 .circuit_breaker(self.circuit_breaker())
20 .retry(&self.retry)
21 .user_agent(&self.user_agent)
22 .send()
23 .await
24 }
25}