nil_client/client/
battle.rs1use super::Client;
5use crate::error::Result;
6use crate::http;
7use nil_payload::request::battle::*;
8use nil_payload::response::battle::*;
9
10impl Client {
11 pub async fn simulate_battle(
12 &self,
13 req: SimulateBattleRequest,
14 ) -> Result<SimulateBattleResponse> {
15 http::json_put("simulate-battle")
16 .body(req)
17 .server(self.server)
18 .circuit_breaker(self.circuit_breaker())
19 .retry(&self.retry)
20 .user_agent(&self.user_agent)
21 .send()
22 .await
23 }
24}