nil_client/client/
round.rs1use super::Client;
5use crate::error::Result;
6use crate::http;
7use nil_core::round::Round;
8use nil_payload::round::*;
9
10impl Client {
11 pub async fn get_round(&self, req: GetRoundRequest) -> Result<Round> {
12 http::json_put("get-round")
13 .body(req)
14 .server(self.server)
15 .circuit_breaker(self.circuit_breaker())
16 .retry(&self.retry)
17 .user_agent(&self.user_agent)
18 .send()
19 .await
20 }
21
22 pub async fn set_player_ready(&self, req: SetPlayerReadyRequest) -> Result<Round> {
23 http::json_post("set-player-ready")
24 .body(req)
25 .server(self.server)
26 .maybe_authorization(self.authorization.as_ref())
27 .circuit_breaker(self.circuit_breaker())
28 .user_agent(&self.user_agent)
29 .send()
30 .await
31 }
32
33 pub async fn start_round(&self, req: StartRoundRequest) -> Result<Round> {
34 http::json_post("start-round")
35 .body(req)
36 .server(self.server)
37 .maybe_authorization(self.authorization.as_ref())
38 .circuit_breaker(self.circuit_breaker())
39 .user_agent(&self.user_agent)
40 .send()
41 .await
42 }
43}