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nil_client/client/cheat/
player.rs

1// Copyright (C) Call of Nil contributors
2// SPDX-License-Identifier: AGPL-3.0-only
3
4use crate::client::Client;
5use crate::error::Result;
6use crate::http;
7use nil_core::player::Player;
8use nil_payload::cheat::player::*;
9
10impl Client {
11  pub async fn cheat_get_player(&self, req: CheatGetPlayerRequest) -> Result<Player> {
12    http::json_post("cheat-get-player")
13      .body(req)
14      .server(self.server)
15      .maybe_authorization(self.authorization.as_ref())
16      .user_agent(&self.user_agent)
17      .send()
18      .await
19  }
20
21  pub async fn cheat_get_players(&self, req: CheatGetPlayersRequest) -> Result<Vec<Player>> {
22    http::json_post("cheat-get-players")
23      .body(req)
24      .server(self.server)
25      .maybe_authorization(self.authorization.as_ref())
26      .user_agent(&self.user_agent)
27      .send()
28      .await
29  }
30}