nif/blocks/ni_main/ni_source_cube_map.rs
1use binrw::{
2 io::{Read, Seek},
3 BinRead, BinReaderExt,
4};
5
6use super::NiSourceTexture;
7
8#[derive(Debug, PartialEq, BinRead)]
9pub struct NiSourceCubeMap {
10 pub base: NiSourceTexture,
11}
12
13impl NiSourceCubeMap {
14 pub fn parse<R: Read + Seek>(reader: &mut R) -> anyhow::Result<Self> {
15 Ok(reader.read_le()?)
16 }
17}