nice_plug_core/editor.rs
1//! Traits for working with plugin editors.
2
3use bitflags::bitflags;
4use dpi::{PhysicalSize, Size};
5use raw_window_handle::{HasWindowHandle, RawWindowHandle};
6use std::any::Any;
7use std::ffi::{c_ulong, c_void};
8use std::num::{NonZeroIsize, NonZeroU32};
9use std::ptr::NonNull;
10use std::sync::Arc;
11
12use crate::context::gui::GuiContext;
13
14pub use dpi;
15
16/// An editor for a [`Plugin`][crate::plugin::Plugin].
17pub trait Editor: Send {
18 /// Create an instance of the plugin's editor and embed it in the parent window. As explained in
19 /// [`Plugin::editor()`][crate::plugin::Plugin::editor()], you can then read the parameter
20 /// values directly from your [`Params`][crate::params::Params] object, and modifying the
21 /// values can be done using the functions on the [`ParamSetter`][crate::context::gui::ParamSetter].
22 /// When you change a parameter value that way it will be broadcasted to the host and also
23 /// updated in your [`Params`][crate::params::Params] struct.
24 ///
25 /// This function should return a handle to the editor, which will be dropped when the editor
26 /// gets closed. Implement the [`Drop`] trait on the returned handle if you need to explicitly
27 /// handle the editor's closing behavior.
28 ///
29 /// If [`set_scale_factor()`][Self::set_scale_factor()] has been called, then any created
30 /// windows should have their sizes multiplied by that factor.
31 ///
32 /// The wrapper guarantees that a previous handle has been dropped before this function is
33 /// called again.
34 //
35 // TODO: Think of how this would work with the event loop. On Linux the wrapper must provide a
36 // timer using VST3's `IRunLoop` interface, but on Window and macOS the window would
37 // normally register its own timer. Right now we just ignore this because it would
38 // otherwise be basically impossible to have this still be GUI-framework agnostic. Any
39 // callback that deos involve actual GUI operations will still be spooled to the IRunLoop
40 // instance.
41 // TODO: This function should return an `Option` instead. Right now window opening failures are
42 // always fatal. This would need to be fixed in baseview first.
43 fn spawn(&self, parent: ParentWindowHandle, context: Arc<dyn GuiContext>) -> Box<dyn Any>;
44
45 /// Returns the (current) size of the editor.
46 fn size(&self) -> Size;
47
48 /// Called whenever a specific parameter's value has changed while the editor is open. You don't
49 /// need to do anything with this, but this can be used to force a redraw when the host sends a
50 /// new value for a parameter or when a parameter change sent to the host gets processed.
51 fn param_value_changed(&self, id: &str, normalized_value: f32);
52
53 /// Called whenever a specific parameter's monophonic modulation value has changed while the
54 /// editor is open.
55 fn param_modulation_changed(&self, id: &str, modulation_offset: f32);
56
57 /// Called whenever one or more parameter values or modulations have changed while the editor is
58 /// open. This may be called in place of [`param_value_changed()`][Self::param_value_changed()]
59 /// when multiple parameter values hcange at the same time. For example, when a preset is
60 /// loaded.
61 fn param_values_changed(&self);
62
63 /// Called when the host delivers a virtual-key event to the plugin's
64 /// view. Return `true` if the editor consumed the key (the wrapper
65 /// will tell the host to skip its own accelerator handling); return
66 /// `false` to let the host process the key normally.
67 ///
68 /// The wrapper only invokes this for non-character "virtual" keys
69 /// ([`VirtualKeyCode::Backspace`], the arrow keys, function keys,
70 /// modifier presses, etc.). Plain printable characters arrive through
71 /// the plugin window's native keyboard path (on macOS, AppKit
72 /// `keyDown:` + NSTextInputContext) and are not routed here; consuming
73 /// them through this hook would double-dispatch text input.
74 ///
75 /// Both key-down and key-up events are delivered; `is_down` is
76 /// `true` for press, `false` for release. Plug-ins that consume a
77 /// key on press should generally also return `true` for the
78 /// matching release so the host doesn't pick up the release as a
79 /// separate accelerator.
80 ///
81 /// This is primarily for text-input routing in hosts (notably
82 /// REAPER) that intercept certain keys (Space, Backspace, arrows,
83 /// Cmd-shortcuts) before they reach the plugin's native view. The
84 /// editor should only return `true` if a text input in the editor
85 /// currently has focus and can consume the key.
86 ///
87 /// # Parameters
88 ///
89 /// - `key_code`: the virtual key the host reports.
90 /// - `is_down`: `true` for key-down, `false` for key-up.
91 /// - `modifiers`: which modifier keys were held when the event was
92 /// generated.
93 fn on_virtual_key_from_host(
94 &self,
95 _key_code: VirtualKeyCode,
96 _is_down: bool,
97 _modifiers: Modifiers,
98 ) -> bool {
99 false
100 }
101
102 /// Called by the wrapper when the host has resized the plugin's view (either
103 /// because the host accepted an earlier [`GuiContext::request_resize()`], or
104 /// because the user dragged a host-provided resize handle). The editor should
105 /// resize its own window and contents to match these dimensions.
106 ///
107 /// Return `true` if the editor applied the new size, `false` if it rejected
108 /// it (e.g. the size is outside what the GUI supports). The default
109 /// implementation is a no-op that returns `false`, so editors that don't
110 /// support being resized by the host keep their previous fixed-size
111 /// behavior without any changes.
112 ///
113 /// This is the counterpart to [`size()`][Self::size()]: after a successful
114 /// `set_size`, `size()` should report the new dimensions.
115 fn set_size(&self, physical_size: PhysicalSize<u32>) -> bool {
116 let _ = physical_size;
117 false
118 }
119
120 /// Set the DPI scaling factor, if supported. The plugin APIs don't make any guarantees on when
121 /// this is called, but for now just assume it will be the first function that gets called
122 /// before creating the editor. If this is set, then any windows created by this editor should
123 /// have their sizes multiplied by this scaling factor on Windows and Linux.
124 ///
125 /// Right now this is never called on macOS since DPI scaling is built into the operating system
126 /// there.
127 fn set_scale_factor(&self, factor: f64) -> bool;
128
129 /// Describes whether and how the host may resize this editor. The wrapper
130 /// reads this to answer the host's resize-capability queries (CLAP's
131 /// `gui.can_resize` / `gui.get_resize_hints`, VST3's `canResize`).
132 ///
133 /// The default is [`ResizeHint::default()`], which is **not** resizable, so
134 /// editors keep their fixed-size behavior unless they opt in. An editor that
135 /// supports host resizing should return a hint with `can_resize: true` (and
136 /// usually also implement [`set_size()`][Self::set_size()] to apply the new
137 /// size). See [`ResizeHint`] for the per-axis and aspect-ratio options.
138 fn resize_hint(&self) -> ResizeHint {
139 ResizeHint::default()
140 }
141
142 // TODO: Reconsider adding a tick function here for the Linux `IRunLoop`. To keep this platform
143 // and API agnostic, add a way to ask the GuiContext if the wrapper already provides a
144 // tick function. If it does not, then the Editor implementation must handle this by
145 // itself. This would also need an associated `PREFERRED_FRAME_RATE` constant.
146}
147
148/// Describes whether and how a host may resize an [`Editor`], returned from
149/// [`Editor::resize_hint()`].
150///
151/// The default is non-resizable (`can_resize: false`), matching the previous
152/// fixed-size behavior. To make an editor resizable, return a hint with
153/// `can_resize: true`; the per-axis flags and aspect-ratio fields refine how.
154#[derive(Debug, Clone, Copy, PartialEq, Eq)]
155pub struct ResizeHint {
156 /// Whether the host may resize the editor at all. Drives CLAP's
157 /// `gui.can_resize` and VST3's `canResize`. When `false`, the other fields
158 /// are ignored.
159 pub can_resize: bool,
160 /// Whether the width may change. Only meaningful when `can_resize` is `true`.
161 pub can_resize_horizontally: bool,
162 /// Whether the height may change. Only meaningful when `can_resize` is `true`.
163 pub can_resize_vertically: bool,
164 /// If `true`, the host should keep the editor's aspect ratio fixed at
165 /// `aspect_ratio_width : aspect_ratio_height` while resizing.
166 pub preserve_aspect_ratio: bool,
167 /// Aspect-ratio numerator (only used when `preserve_aspect_ratio` is `true`).
168 pub aspect_ratio_width: u32,
169 /// Aspect-ratio denominator (only used when `preserve_aspect_ratio` is `true`).
170 pub aspect_ratio_height: u32,
171}
172
173impl Default for ResizeHint {
174 fn default() -> Self {
175 // Not resizable by default, so editors keep their fixed-size behavior
176 // unless they explicitly opt in.
177 Self {
178 can_resize: false,
179 can_resize_horizontally: true,
180 can_resize_vertically: true,
181 preserve_aspect_ratio: false,
182 aspect_ratio_width: 1,
183 aspect_ratio_height: 1,
184 }
185 }
186}
187
188impl ResizeHint {
189 /// A freely resizable editor: both axes, no aspect-ratio lock. Convenience
190 /// for the common case.
191 pub fn resizable() -> Self {
192 Self {
193 can_resize: true,
194 ..Self::default()
195 }
196 }
197}
198
199/// A raw window handle for platform and GUI framework agnostic editors. This implements
200/// [`HasWindowHandle`] so it can be used directly with GUI libraries that use the same
201/// [`raw_window_handle`] version. If the library links against a different version of
202/// `raw_window_handle`, then you'll need to wrap around this type and implement the trait yourself.
203#[derive(Debug, Clone, Copy)]
204pub enum ParentWindowHandle {
205 /// The ID of the host's parent window. Used with X11.
206 XlibWindow(c_ulong),
207 /// The ID of the host's parent window. Used with X11.
208 XcbWindow(NonZeroU32),
209 /// A handle to the host's parent window. Used only on macOS.
210 AppKitNsView(NonNull<c_void>),
211 /// A handle to the host's parent window. Used only on Windows.
212 Win32Hwnd(NonZeroIsize),
213}
214
215impl HasWindowHandle for ParentWindowHandle {
216 fn window_handle(
217 &self,
218 ) -> Result<raw_window_handle::WindowHandle<'_>, raw_window_handle::HandleError> {
219 let raw = match *self {
220 ParentWindowHandle::XlibWindow(window) => {
221 RawWindowHandle::Xlib(raw_window_handle::XlibWindowHandle::new(window))
222 }
223 ParentWindowHandle::XcbWindow(window) => {
224 RawWindowHandle::Xcb(raw_window_handle::XcbWindowHandle::new(window))
225 }
226 ParentWindowHandle::AppKitNsView(ns_view) => {
227 RawWindowHandle::AppKit(raw_window_handle::AppKitWindowHandle::new(ns_view))
228 }
229 ParentWindowHandle::Win32Hwnd(hwnd) => {
230 RawWindowHandle::Win32(raw_window_handle::Win32WindowHandle::new(hwnd))
231 }
232 };
233
234 Ok(unsafe { raw_window_handle::WindowHandle::borrow_raw(raw) })
235 }
236}
237
238/// A non-character key delivered to
239/// [`Editor::on_virtual_key_from_host`]. Variant names mirror standard
240/// keyboard nomenclature; printable ASCII characters never appear here
241/// because they flow through the plugin window's native keyboard path
242/// instead.
243#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
244#[non_exhaustive]
245pub enum VirtualKeyCode {
246 Backspace,
247 Tab,
248 Clear,
249 Return,
250 Pause,
251 Escape,
252 Space,
253 Next,
254 End,
255 Home,
256 ArrowLeft,
257 ArrowUp,
258 ArrowRight,
259 ArrowDown,
260 PageUp,
261 PageDown,
262 Select,
263 Print,
264 /// Numpad enter (distinct from [`VirtualKeyCode::Return`]).
265 NumpadEnter,
266 Snapshot,
267 Insert,
268 Delete,
269 Help,
270 Numpad0,
271 Numpad1,
272 Numpad2,
273 Numpad3,
274 Numpad4,
275 Numpad5,
276 Numpad6,
277 Numpad7,
278 Numpad8,
279 Numpad9,
280 NumpadMultiply,
281 NumpadAdd,
282 NumpadSeparator,
283 NumpadSubtract,
284 NumpadDecimal,
285 NumpadDivide,
286 F1,
287 F2,
288 F3,
289 F4,
290 F5,
291 F6,
292 F7,
293 F8,
294 F9,
295 F10,
296 F11,
297 F12,
298 NumLock,
299 ScrollLock,
300 /// Shift key, delivered as a press/release on the modifier itself.
301 /// For most text-input purposes you want
302 /// [`Modifiers::SHIFT`] on the event's modifier set instead; the
303 /// dedicated press is useful only for editors that react to
304 /// modifier-only gestures.
305 Shift,
306 /// Control key (macOS Ctrl, platform-Ctrl elsewhere). See the note
307 /// on [`VirtualKeyCode::Shift`].
308 Control,
309 /// Alt / Option key. See the note on [`VirtualKeyCode::Shift`].
310 Alt,
311 Equals,
312 ContextMenu,
313 MediaPlay,
314 MediaStop,
315 MediaPrevTrack,
316 MediaNextTrack,
317 VolumeUp,
318 VolumeDown,
319 F13,
320 F14,
321 F15,
322 F16,
323 F17,
324 F18,
325 F19,
326 F20,
327 F21,
328 F22,
329 F23,
330 F24,
331 /// Super / Command / Windows key. See the note on
332 /// [`VirtualKeyCode::Shift`].
333 Super,
334}
335
336bitflags! {
337 /// Modifier keys held while a keyboard event was generated, as
338 /// reported by [`Editor::on_virtual_key_from_host`]. Use the
339 /// standard `bitflags` API (`contains`, `intersects`, `is_empty`,
340 /// etc.) to query individual modifiers.
341 #[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash)]
342 pub struct Modifiers: u8 {
343 /// Shift key.
344 const SHIFT = 1 << 0;
345 /// Alt / Option key.
346 const ALT = 1 << 1;
347 /// Command key. On Windows / Linux this is typically the Ctrl
348 /// key. See [`Modifiers::CONTROL`] for the macOS Control key
349 /// specifically.
350 const COMMAND = 1 << 2;
351 /// Control key (macOS Ctrl, distinct from
352 /// [`Modifiers::COMMAND`]).
353 const CONTROL = 1 << 3;
354 }
355}