nice_plug_core/editor.rs
1//! Traits for working with plugin editors.
2
3use bitflags::bitflags;
4use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
5use std::any::Any;
6use std::ffi::c_void;
7use std::sync::Arc;
8
9use crate::context::gui::GuiContext;
10
11/// An editor for a [`Plugin`][crate::plugin::Plugin].
12pub trait Editor: Send {
13 /// Create an instance of the plugin's editor and embed it in the parent window. As explained in
14 /// [`Plugin::editor()`][crate::plugin::Plugin::editor()], you can then read the parameter
15 /// values directly from your [`Params`][crate::params::Params] object, and modifying the
16 /// values can be done using the functions on the [`ParamSetter`][crate::context::gui::ParamSetter].
17 /// When you change a parameter value that way it will be broadcasted to the host and also
18 /// updated in your [`Params`][crate::params::Params] struct.
19 ///
20 /// This function should return a handle to the editor, which will be dropped when the editor
21 /// gets closed. Implement the [`Drop`] trait on the returned handle if you need to explicitly
22 /// handle the editor's closing behavior.
23 ///
24 /// If [`set_scale_factor()`][Self::set_scale_factor()] has been called, then any created
25 /// windows should have their sizes multiplied by that factor.
26 ///
27 /// The wrapper guarantees that a previous handle has been dropped before this function is
28 /// called again.
29 //
30 // TODO: Think of how this would work with the event loop. On Linux the wrapper must provide a
31 // timer using VST3's `IRunLoop` interface, but on Window and macOS the window would
32 // normally register its own timer. Right now we just ignore this because it would
33 // otherwise be basically impossible to have this still be GUI-framework agnostic. Any
34 // callback that deos involve actual GUI operations will still be spooled to the IRunLoop
35 // instance.
36 // TODO: This function should return an `Option` instead. Right now window opening failures are
37 // always fatal. This would need to be fixed in baseview first.
38 fn spawn(
39 &self,
40 parent: ParentWindowHandle,
41 context: Arc<dyn GuiContext>,
42 ) -> Box<dyn Any + Send>;
43
44 /// Returns the (current) size of the editor in pixels as a `(width, height)` pair. This size
45 /// must be reported in _logical pixels_, i.e. the size before being multiplied by the DPI
46 /// scaling factor to get the actual physical screen pixels.
47 fn size(&self) -> (u32, u32);
48
49 /// Set the DPI scaling factor, if supported. The plugin APIs don't make any guarantees on when
50 /// this is called, but for now just assume it will be the first function that gets called
51 /// before creating the editor. If this is set, then any windows created by this editor should
52 /// have their sizes multiplied by this scaling factor on Windows and Linux.
53 ///
54 /// Right now this is never called on macOS since DPI scaling is built into the operating system
55 /// there.
56 fn set_scale_factor(&self, factor: f32) -> bool;
57
58 /// Called whenever a specific parameter's value has changed while the editor is open. You don't
59 /// need to do anything with this, but this can be used to force a redraw when the host sends a
60 /// new value for a parameter or when a parameter change sent to the host gets processed.
61 fn param_value_changed(&self, id: &str, normalized_value: f32);
62
63 /// Called whenever a specific parameter's monophonic modulation value has changed while the
64 /// editor is open.
65 fn param_modulation_changed(&self, id: &str, modulation_offset: f32);
66
67 /// Called whenever one or more parameter values or modulations have changed while the editor is
68 /// open. This may be called in place of [`param_value_changed()`][Self::param_value_changed()]
69 /// when multiple parameter values hcange at the same time. For example, when a preset is
70 /// loaded.
71 fn param_values_changed(&self);
72
73 /// Called when the host delivers a virtual-key event to the plugin's
74 /// view. Return `true` if the editor consumed the key (the wrapper
75 /// will tell the host to skip its own accelerator handling); return
76 /// `false` to let the host process the key normally.
77 ///
78 /// The wrapper only invokes this for non-character "virtual" keys
79 /// ([`VirtualKeyCode::Backspace`], the arrow keys, function keys,
80 /// modifier presses, etc.). Plain printable characters arrive through
81 /// the plugin window's native keyboard path (on macOS, AppKit
82 /// `keyDown:` + NSTextInputContext) and are not routed here; consuming
83 /// them through this hook would double-dispatch text input.
84 ///
85 /// Both key-down and key-up events are delivered; `is_down` is
86 /// `true` for press, `false` for release. Plug-ins that consume a
87 /// key on press should generally also return `true` for the
88 /// matching release so the host doesn't pick up the release as a
89 /// separate accelerator.
90 ///
91 /// This is primarily for text-input routing in hosts (notably
92 /// REAPER) that intercept certain keys (Space, Backspace, arrows,
93 /// Cmd-shortcuts) before they reach the plugin's native view. The
94 /// editor should only return `true` if a text input in the editor
95 /// currently has focus and can consume the key.
96 ///
97 /// # Parameters
98 ///
99 /// - `key_code`: the virtual key the host reports.
100 /// - `is_down`: `true` for key-down, `false` for key-up.
101 /// - `modifiers`: which modifier keys were held when the event was
102 /// generated.
103 fn on_virtual_key_from_host(
104 &self,
105 _key_code: VirtualKeyCode,
106 _is_down: bool,
107 _modifiers: Modifiers,
108 ) -> bool {
109 false
110 }
111
112 /// Called by the wrapper when the host has resized the plugin's view (either
113 /// because the host accepted an earlier [`GuiContext::request_resize()`], or
114 /// because the user dragged a host-provided resize handle). The editor should
115 /// resize its own window and contents to match these _logical_ dimensions
116 /// (i.e. before DPI scaling).
117 ///
118 /// Return `true` if the editor applied the new size, `false` if it rejected
119 /// it (e.g. the size is outside what the GUI supports). The default
120 /// implementation is a no-op that returns `false`, so editors that don't
121 /// support being resized by the host keep their previous fixed-size
122 /// behavior without any changes.
123 ///
124 /// This is the counterpart to [`size()`][Self::size()]: after a successful
125 /// `set_size`, `size()` should report the new dimensions.
126 fn set_size(&self, _width: u32, _height: u32) -> bool {
127 false
128 }
129
130 /// Describes whether and how the host may resize this editor. The wrapper
131 /// reads this to answer the host's resize-capability queries (CLAP's
132 /// `gui.can_resize` / `gui.get_resize_hints`, VST3's `canResize`).
133 ///
134 /// The default is [`ResizeHint::default()`], which is **not** resizable, so
135 /// editors keep their fixed-size behavior unless they opt in. An editor that
136 /// supports host resizing should return a hint with `can_resize: true` (and
137 /// usually also implement [`set_size()`][Self::set_size()] to apply the new
138 /// size). See [`ResizeHint`] for the per-axis and aspect-ratio options.
139 fn resize_hint(&self) -> ResizeHint {
140 ResizeHint::default()
141 }
142
143 // TODO: Reconsider adding a tick function here for the Linux `IRunLoop`. To keep this platform
144 // and API agnostic, add a way to ask the GuiContext if the wrapper already provides a
145 // tick function. If it does not, then the Editor implementation must handle this by
146 // itself. This would also need an associated `PREFERRED_FRAME_RATE` constant.
147}
148
149/// Describes whether and how a host may resize an [`Editor`], returned from
150/// [`Editor::resize_hint()`].
151///
152/// The default is non-resizable (`can_resize: false`), matching the previous
153/// fixed-size behavior. To make an editor resizable, return a hint with
154/// `can_resize: true`; the per-axis flags and aspect-ratio fields refine how.
155#[derive(Debug, Clone, Copy, PartialEq, Eq)]
156pub struct ResizeHint {
157 /// Whether the host may resize the editor at all. Drives CLAP's
158 /// `gui.can_resize` and VST3's `canResize`. When `false`, the other fields
159 /// are ignored.
160 pub can_resize: bool,
161 /// Whether the width may change. Only meaningful when `can_resize` is `true`.
162 pub can_resize_horizontally: bool,
163 /// Whether the height may change. Only meaningful when `can_resize` is `true`.
164 pub can_resize_vertically: bool,
165 /// If `true`, the host should keep the editor's aspect ratio fixed at
166 /// `aspect_ratio_width : aspect_ratio_height` while resizing.
167 pub preserve_aspect_ratio: bool,
168 /// Aspect-ratio numerator (only used when `preserve_aspect_ratio` is `true`).
169 pub aspect_ratio_width: u32,
170 /// Aspect-ratio denominator (only used when `preserve_aspect_ratio` is `true`).
171 pub aspect_ratio_height: u32,
172}
173
174impl Default for ResizeHint {
175 fn default() -> Self {
176 // Not resizable by default, so editors keep their fixed-size behavior
177 // unless they explicitly opt in.
178 Self {
179 can_resize: false,
180 can_resize_horizontally: true,
181 can_resize_vertically: true,
182 preserve_aspect_ratio: false,
183 aspect_ratio_width: 1,
184 aspect_ratio_height: 1,
185 }
186 }
187}
188
189impl ResizeHint {
190 /// A freely resizable editor: both axes, no aspect-ratio lock. Convenience
191 /// for the common case.
192 pub fn resizable() -> Self {
193 Self {
194 can_resize: true,
195 ..Self::default()
196 }
197 }
198}
199
200/// A raw window handle for platform and GUI framework agnostic editors. This implements
201/// [`HasRawWindowHandle`] so it can be used directly with GUI libraries that use the same
202/// [`raw_window_handle`] version. If the library links against a different version of
203/// `raw_window_handle`, then you'll need to wrap around this type and implement the trait yourself.
204#[derive(Debug, Clone, Copy)]
205pub enum ParentWindowHandle {
206 /// The ID of the host's parent window. Used with X11.
207 X11Window(u32),
208 /// A handle to the host's parent window. Used only on macOS.
209 AppKitNsView(*mut c_void),
210 /// A handle to the host's parent window. Used only on Windows.
211 Win32Hwnd(*mut c_void),
212}
213
214unsafe impl HasRawWindowHandle for ParentWindowHandle {
215 fn raw_window_handle(&self) -> RawWindowHandle {
216 match *self {
217 ParentWindowHandle::X11Window(window) => {
218 let mut handle = raw_window_handle::XcbWindowHandle::empty();
219 handle.window = window;
220 RawWindowHandle::Xcb(handle)
221 }
222 ParentWindowHandle::AppKitNsView(ns_view) => {
223 let mut handle = raw_window_handle::AppKitWindowHandle::empty();
224 handle.ns_view = ns_view;
225 RawWindowHandle::AppKit(handle)
226 }
227 ParentWindowHandle::Win32Hwnd(hwnd) => {
228 let mut handle = raw_window_handle::Win32WindowHandle::empty();
229 handle.hwnd = hwnd;
230 RawWindowHandle::Win32(handle)
231 }
232 }
233 }
234}
235
236/// A non-character key delivered to
237/// [`Editor::on_virtual_key_from_host`]. Variant names mirror standard
238/// keyboard nomenclature; printable ASCII characters never appear here
239/// because they flow through the plugin window's native keyboard path
240/// instead.
241#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
242#[non_exhaustive]
243pub enum VirtualKeyCode {
244 Backspace,
245 Tab,
246 Clear,
247 Return,
248 Pause,
249 Escape,
250 Space,
251 Next,
252 End,
253 Home,
254 ArrowLeft,
255 ArrowUp,
256 ArrowRight,
257 ArrowDown,
258 PageUp,
259 PageDown,
260 Select,
261 Print,
262 /// Numpad enter (distinct from [`VirtualKeyCode::Return`]).
263 NumpadEnter,
264 Snapshot,
265 Insert,
266 Delete,
267 Help,
268 Numpad0,
269 Numpad1,
270 Numpad2,
271 Numpad3,
272 Numpad4,
273 Numpad5,
274 Numpad6,
275 Numpad7,
276 Numpad8,
277 Numpad9,
278 NumpadMultiply,
279 NumpadAdd,
280 NumpadSeparator,
281 NumpadSubtract,
282 NumpadDecimal,
283 NumpadDivide,
284 F1,
285 F2,
286 F3,
287 F4,
288 F5,
289 F6,
290 F7,
291 F8,
292 F9,
293 F10,
294 F11,
295 F12,
296 NumLock,
297 ScrollLock,
298 /// Shift key, delivered as a press/release on the modifier itself.
299 /// For most text-input purposes you want
300 /// [`Modifiers::SHIFT`] on the event's modifier set instead; the
301 /// dedicated press is useful only for editors that react to
302 /// modifier-only gestures.
303 Shift,
304 /// Control key (macOS Ctrl, platform-Ctrl elsewhere). See the note
305 /// on [`VirtualKeyCode::Shift`].
306 Control,
307 /// Alt / Option key. See the note on [`VirtualKeyCode::Shift`].
308 Alt,
309 Equals,
310 ContextMenu,
311 MediaPlay,
312 MediaStop,
313 MediaPrevTrack,
314 MediaNextTrack,
315 VolumeUp,
316 VolumeDown,
317 F13,
318 F14,
319 F15,
320 F16,
321 F17,
322 F18,
323 F19,
324 F20,
325 F21,
326 F22,
327 F23,
328 F24,
329 /// Super / Command / Windows key. See the note on
330 /// [`VirtualKeyCode::Shift`].
331 Super,
332}
333
334bitflags! {
335 /// Modifier keys held while a keyboard event was generated, as
336 /// reported by [`Editor::on_virtual_key_from_host`]. Use the
337 /// standard `bitflags` API (`contains`, `intersects`, `is_empty`,
338 /// etc.) to query individual modifiers.
339 #[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash)]
340 pub struct Modifiers: u8 {
341 /// Shift key.
342 const SHIFT = 1 << 0;
343 /// Alt / Option key.
344 const ALT = 1 << 1;
345 /// Command key. On Windows / Linux this is typically the Ctrl
346 /// key. See [`Modifiers::CONTROL`] for the macOS Control key
347 /// specifically.
348 const COMMAND = 1 << 2;
349 /// Control key (macOS Ctrl, distinct from
350 /// [`Modifiers::COMMAND`]).
351 const CONTROL = 1 << 3;
352 }
353}