Trait WebSocketHandler

Source
pub trait WebSocketHandler: Send + Sync {
    // Required methods
    fn paths(&self) -> Vec<&'static str>;
    fn on_open<'life0, 'life1, 'async_trait>(
        &'life0 self,
        session: &'life1 WebSocketSession,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn on_message<'life0, 'life1, 'async_trait>(
        &'life0 self,
        session: &'life1 WebSocketSession,
        message: Message,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn on_error<'life0, 'life1, 'async_trait>(
        &'life0 self,
        session: &'life1 WebSocketSession,
        error: Box<dyn Error + Send + Sync>,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn on_close<'life0, 'life1, 'async_trait>(
        &'life0 self,
        session: &'life1 WebSocketSession,
        close: Option<CloseFrame>,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
}
Expand description

Required Methods§

Source

fn paths(&self) -> Vec<&'static str>

Source

fn on_open<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 WebSocketSession, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

When the socket connection enters, this method will be entered first

Source

fn on_message<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 WebSocketSession, message: Message, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

When the client sends a message, it will enter the following method

Source

fn on_error<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 WebSocketSession, error: Box<dyn Error + Send + Sync>, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

When an error occurs during the connection process or message transmission, the following methods will be executed

Source

fn on_close<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 WebSocketSession, close: Option<CloseFrame>, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

After handling the error, close the connection and proceed to the following method

Implementors§