#[repr(C)]
pub struct nettle_armor { pub name: *const c_char, pub encode_context_size: c_uint, pub decode_context_size: c_uint, pub encode_final_length: c_uint, pub encode_init: nettle_armor_init_func, pub encode_length: nettle_armor_length_func, pub encode_update: nettle_armor_encode_update_func, pub encode_final: nettle_armor_encode_final_func, pub decode_init: nettle_armor_init_func, pub decode_length: nettle_armor_length_func, pub decode_update: nettle_armor_decode_update_func, pub decode_final: nettle_armor_decode_final_func, }

Fields

name: *const c_charencode_context_size: c_uintdecode_context_size: c_uintencode_final_length: c_uintencode_init: nettle_armor_init_funcencode_length: nettle_armor_length_funcencode_update: nettle_armor_encode_update_funcencode_final: nettle_armor_encode_final_funcdecode_init: nettle_armor_init_funcdecode_length: nettle_armor_length_funcdecode_update: nettle_armor_decode_update_funcdecode_final: nettle_armor_decode_final_func

Trait Implementations

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Auto Trait Implementations

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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