std::net networking types.
This crate implements a number of extensions to the standard
networking types, hopefully being slated for inclusion into the standard
library in the future. The goal of this crate is to expose all sorts of
cross-platform and platform-specific configuration options of UDP/TCP
sockets. System APIs are wrapped with as thin a layer as possible instead of
bundling multiple actions into one API call.
More information about the design of this crate can be found in the associated rfc
use net2::TcpBuilder; let tcp = TcpBuilder::new_v4().unwrap(); tcp.reuse_address(true).unwrap() .only_v6(false).unwrap(); let mut stream = tcp.connect("127.0.0.1:80").unwrap(); // use `stream` as a TcpStream
- Unix-specific extensions to the
- An “in progress” TCP socket which has not yet been connected or listened.
- An “in progress” UDP socket which has not yet been connected.