1use std::{
2 cell::{Ref, RefCell, RefMut},
3 rc::Rc,
4};
5
6use crate::value::value::LuaValue;
7
8use super::{node::LuaNode, stack::LuaStack};
9
10#[derive(Clone, Debug)]
11pub struct LuaState {
12 pub node: Rc<RefCell<LuaNode>>,
13}
14
15impl LuaState {
16 pub fn new() -> Self {
17 let node = LuaNode::new();
18 Self { node }
19 }
20
21 pub(crate) fn pop_lua_stack(&self) {
22 let mut node = self.get_node_mut();
23 if let Some(stack) = &node.stack.clone() {
24 node.stack = stack.borrow().prev.clone();
25 stack.borrow_mut().prev = None;
26 }
27 }
28
29 pub(crate) fn push_lua_stack(&self, lua_stack: Rc<RefCell<LuaStack>>) {
30 let mut node = self.get_node_mut();
31 if let Some(prev_stack) = &node.stack {
32 lua_stack.borrow_mut().prev = Some(prev_stack.clone())
33 }
34 node.stack = Some(lua_stack);
35 }
36
37 pub(crate) fn get_node(&self) -> Ref<LuaNode> {
38 self.node.borrow()
39 }
40
41 pub(crate) fn get_node_mut(&self) -> RefMut<LuaNode> {
45 self.node.borrow_mut()
46 }
47
48 pub(crate) fn registry_get(&self, key: &LuaValue) -> LuaValue {
49 let node = self.get_node();
50 node.registry.get(key)
51 }
52
53 pub(crate) fn registry_set(&self, key: LuaValue, val: LuaValue) {
54 let node = self.get_node();
55 node.registry.put(key, val)
56 }
57}