pub fn binary_erosion<SM, SK>(
mask: &ArrayBase<SM, Ix3>,
kernel: &ArrayBase<SK, Ix3>,
iterations: usize,
) -> MaskExpand description
Binary erosion of a 3D binary image.
mask- Binary image to be eroded.kernel- Structuring element used for the erosion. Must be of odd length. The center must betrue.iterations- The erosion is repeated iterations times.